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+# The Hacker's Guide to GF
+
+This is the hacker's guide to GF, for the guide to the galaxy, see the full edition [here](https://en.wikipedia.org/wiki/The_Hitchhiker%27s_Guide_to_the_Galaxy).
+Here we will limit outselves to the vastly narrower domain of the [GF](https://www.grammaticalframework.org) runtime. This means that we will not meet
+any [Vogons](https://en.wikipedia.org/wiki/Vogon), but we will touch upon topics like memory management, databases, transactions, compilers,
+functional programming, theorem proving and sometimes even languages. Subjects that no doubt would interest any curious hacker.
+
+So, **Don't Panick!** and keep reading. This is a live document and will develop together with the runtime itself.
+
+**TABLE OF CONTENTS**
+
+1. [Desiderata](DESIDERATA.md)
+2. [Memory Model](memory_model.md)
+
diff --git a/src/runtime/c/doc/memory_model.md b/src/runtime/c/doc/memory_model.md
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+# The different storage files
+
+The purpose of the .ngf files is to be used as on disk databases that store grammars. Their format is platform dependent and they should not be copied from
+one platform to another. In contrast the .pgf files are platform independent and can be moved around. The runtime can import a .pgf file and create an .ngf file.
+Conversely a .pgf file can be exported from an already existing .ngf file.
+
+The internal relation between the two file is more interesting. The runtime uses its own memory allocator which always allocates memory from a memory mapped file.
+The file may be explicit or an annonymous one. The .ngf is simply a memory image saved in a file. This means that loading the file is always immediate.
+You just create a new mapping and the kernel will load memory pages on demand.
+
+On the other hand a .pgf file is a version of the grammar serialized in a platform independent format. This means that loading this type of file is always slower.
+Fortunately, you can always create an .ngf file from it to speedup later reloads.
+
+The runtime has three ways to load a grammar:
+
+* loading a .pgf:
+```Haskell
+readPGF :: FilePath -> IO PGF
+```
+This loads the .pgf into an annonymous memory mapped file. In practice, this means that instead of allocating memory from an explicit file, the runtime will still
+use the normal swap file.
+
+* loading a .pgf and booting a new .ngf:
+```Haskell
+bootPGF :: FilePath -> FilePath -> IO PGF
+```
+The grammar is loaded from a .pgf (the first argument) and the memory is mapped to an explicit .ngf (second argument). The .ngf file is created by the function
+and a file with the same name should not exist before the call.
+
+* loading an existing memory image:
+```Haskell
+readNGF :: FilePath -> IO PGF
+```
+Once an .ngf file exists, it can be mapped back to memory by using this function. This call is always guaranteed to be fast. The same function can also
+create new empty .ngf files. If the file does not exist, then a new one will be created which contains an empty grammar. The grammar could then be extended
+by dynamically adding functions and categories.
+
+# The content of an .ngf file
+
+The .ngf file is a memory image but this is not the end of the story. The problem is that there is no way to control at which address the memory image would be
+mapped. On Posix systems, `mmap` takes as hint the mapping address but the kernel may choose to ignore it. There is also the flag MAP_FIXED, which makes the hint
+into a constraint, but then the kernel may fail to satisfy the constraint. For example that address may already be used for something else. Furthermore, if the
+same file is mapped from several processes (if they all load the same grammar), it would be difficult to find an address which is free in all of them.
+Last but not least using `MAP_FIXED` is considered a security risk.
+
+Since the start address of the mapping can change, using traditional memory pointers withing the mapped area is not possible. The only option is to use offsets
+relative to the beginning of the area. In other words, if normally we would have written `p->x`, now we have the offset `o` which we must use like this:
+```C++
+((A*) (current_base+o))->x
+```
+
+Writing the explicit pointer arithmetics and typecasts, each time when we dereference a pointer, is not better than Vogon poetry and it
+becomes worse when using a chain of arrow operators. The solution is to use the operator overloading in C++.
+There is the type `ref` which wraps around a file offset to a data item of type `A`. The operators `->` and `*`
+are overloaded for the type and they do the necessary pointer arithmetics and type casts.
+
+This solves the problem with code readability but creates another problem. How do `->` and `*` know the address of the memory mapped area? Obviously,
+`current_base` must be a static variable and there must be a way to initialize that variable.
+
+A database (a memory mapped file) in the runtime is represented by the type `DB`. Before any of the data in the database is accessed, the database must
+be brought into scope. Bringing into scope means that `current_base` is initialized to point to the mapping area for that database. After that any dereferencing
+of a reference will be done relative to the corresponding database. This is how scopes are defined:
+```C++
+{
+ DB_scope scope(db, READER_SCOPE);
+ ...
+}
+```
+Here `DB_scope` is a helper type and `db` is a pointer to the database that you want to bring into scope. The constructor for `DB_scope` saves the old value
+for `current_base` and then sets it to point to the area of the given database. Conversely the destructor, restores the previous value.
+
+The use of `DB_scope` is reentrant, i.e. you can do this:
+```C++
+{
+ DB_scope scope(db1, READER_SCOPE);
+ ...
+ {
+ DB_scope scope(db2, READER_SCOPE);
+ ...
+ }
+ ...
+}
+```
+What you can't do is to have more than one database in scope simultaneously. Fortunately, that is not needed. All API functions start a scope
+and the internals of the runtime always work with the current database in scope.
+
+Note the flag `READER_SCOPE`. You can use either `READER_SCOPE` or `WRITER_SCOPE`. In addition to selecting the database, the DB_scope also enforces,
+the single writer, multiple readers policy. The main problem is that a writer may have to enlarge the current file, which consequently may mean
+that the kernel should relocate the mapping area to a new address. If there are readers at the same time, they way break since they expect that the mapped
+area is at a particular location.
+
+# Developing Writers
+
+There is one important complication when developing procedures modifying the database. Every call to `DB::malloc` may potentially have to enlarge the mapped area
+which sometimes leads to changing `current_base`. That would not have been a problem if GCC was not sometimes caching variables in registers. Look at the following code:
+```C++
+p->r = foo();
+```
+Here `p` is a reference which is used to access another reference `r`. On the other hand, `foo()` is a procedure which directly or indirectly calls `DB::malloc`.
+GCC compiles assignments by first computing the address to modify, and then it evaluates the right hand side. This means that while `foo()` is beeing evaluated the address computed on the left-hand side is saved in a register or somewhere in the stack. But now, if it happens that the allocation in `foo()` has changed
+`current_base`, then the saved address is no longer valid.
+
+That first problem is solved by overloading the assignment operator for `ref`:
+```C++
+ref& operator= (const ref& r) {
+ offset = r.offset;
+ return *this;
+}
+```
+On a first sight, nothing special happens here and it looks like the overloading is redundant. However, now the assignments are compiled in a very different way.
+The overloaded operator is inlined, so there is no real method call and we don't get any overhead. The real difference is that now, whatever is on the left-hand side of the assignment becomes the value of the `this` pointer, and `this` is always the last thing to be evaluated in a method call. This solves the problem.
+`foo()` is evaluated first and if it changes `current_base`, the change will be taken into account when computing the left-hand side of the assignment.
+
+Unfortunately, this is not the only problem. A similar thing happens when the arguments of a function are calls to other functions. See this:
+```C++
+foo(p->r,bar(),q->r)
+```
+Where now `bar()` is the function that do allocation. The compiler is free to keep in a register the value of `current_base` that it needs for the evaluation of
+`p->r`, while it evaluates `bar()`. But if `current_base` has changed, then the saved value would be invalid while computing `q->r`. There doesn't seem to be
+a work around for this. The only solution is to:
+
+**Never call a function that allocates as an argument to another function**
+
+Instead we call allocating functions on a separate line and we save the result in a temporary variable.
+
+