Transfer language reference % NOTE: this is a txt2tags file. % Create an html file from this file using: % txt2tags transfer.txt %!target:html %!options(html): --toc This document describes the features of the Transfer language. See the Transfer tutorial for how to compile and use Transfer programs. Transfer is a dependently typed functional programming language with eager evaluation. == Layout syntax== Transfer uses layout syntax, where the indentation of a piece of code determines which syntactic block it belongs to. To give the block structure of a piece of code without using layout syntax, you can enclose the block in curly braces (``{ }``) and separate the parts of the blocks with semicolons (``;``). == Top-level stuff == === Imports === A Transfer module start with some imports. Most modules will have to import the prelude, which contains definitons used by most programs: ``` import prelude ``` === Declaring functions === Functions need to be given a type and a definition. The type is given by a typing judgement on the form: ``` f : T ``` where ``f`` is the function's name, and ``T`` its type. The definition of the function is the given as a sequence of pattern equations. The first equation whose patterns match the function arguments is used when the function is called. Pattern equations are on the form: ``` f p1 ... p1n = exp ... f qn1 ... qnm = exp ``` === Declaring new data types === Transfer supports Generalized Algebraic Datatypes. They are declared thusly: ``` data D : T where c1 : Tc1 ... cn : Tcn ``` Here ``D`` is the name of the data type, ``T`` is the type of the type constructor, ``c1`` to ``cn`` are the data constructor names, and ``Tc1`` to ``Tcn`` are their types. == Local definitions == To give local definition to some names, use: ``` let x1 : T1 = exp1 ... xn : Tn = expn in exp ``` == Types == === Basic types === ==== Integers ==== The type of integers is called ``Integer``. standard decmial integer literals are used to represent values of this type. ==== Floating-point numbers ==== The only currently supported floating-point type is ``Double``, which supports IEEE-754 double-precision floating-point numbers. Double literals are written in decimal notation, e.g. "123.456". ==== Strings ==== There is a primitive ``String`` type. This might be replaced by a list of characters representation in the future. String literals are written with double quotes, e.g. ``"this is a string"``. ==== Booleans ==== Booleans are not a built-in type, though some features of the Transfer language depend on them. ``` data Bool : Type where True : Bool False : Bool ``` In addition to normal pattern matching on booleans, you can use the built-in if-expression: ``` if exp1 then exp2 else exp3 ``` where ``exp1`` must be an expression of type ``Bool``. === Records === Record types are created by using a ``sig`` expression: ``` sig { p1 : T1; ... ; pn : Tn } ``` Here, ``p1`` to ``pn`` are the field labels and ``T1`` to ``Tn`` are their types. Record values are constructed using ``rec`` expressions: ``` rec { p1 = exp1; ... ; pn = expn } ``` The curly braces and semicolons are simply explicit layout syntax, so the record type and record expression above can also be written as: ``` sig p1 : T1 pn : Tn ``` ``` rec p1 = exp1 pn = expn ``` ==== Record subtyping ==== === Tuples === Tuples on the form: ``` (exp1, ..., expn) ``` are syntactic sugar for records with fields ``p1`` to ``pn``. The expression above is equivalent to: ``` rec { p1 = exp1; ... ; pn = expn } ``` === Lists === The ``List`` type is not built-in, though there is some special syntax for it. The list type is declared as: ``` data List : Type -> Type where Nil : (A:Type) -> List A Cons : (A:Type) -> A -> List A -> List A ``` The empty lists can be written as ``[]``. There is a operator ``::`` which can be used instead of ``Cons``. These are just syntactic sugar for expressions using ``Nil`` and ``Cons``, with the type arguments hidden. == Pattern matching == Pattern matching is done in pattern equations and by using the ``case`` construct: ``` case exp of p1 | guard1 -> rhs1 ... pn | guardn -> rhsn ``` ``guard1`` to ``guardn`` are boolean expressions. Case arms can also be written without guards, such as: ``` pk -> rhsk ``` This is the same as writing: ``` pk | True -> rhsk ``` The syntax of patterns are decribed below. === Constructor patterns === Constructor patterns are written as: ``` C p1 ... pn ``` where ``C`` is a data constructor which takes ``n`` arguments. If the value to be matched is the constructor ``C`` applied to arguments ``v1`` to ``vn``, then ``v1`` to ``vn`` will be matched against ``p1`` to ``pn``. === Variable patterns === A variable pattern is a single identifier: ``` x ``` A variable pattern matches any value, and binds the variable name to the value. A variable may not occur more than once in a pattern. === Wildcard patterns === Wildcard patterns are written as with a single underscore: ``` _ ``` Wildcard patterns match all values and bind no variables. === Record patterns === Record patterns match record values: ``` rec { l1 = p1; ... ; ln = pn } ``` A record value matches a record pattern, if the record value has all the fields ``l1`` to ``ln``, and their values match ``p1`` to ``pn``. Note that a record value may have more fields than the record pattern and they will still match. === Disjunctive patterns === It is possible to write a pattern on the form: ``` p1 || ... || pn ``` A value will match this pattern if it matches any of the patterns ``p1`` to ``pn``. FIXME: talk about how this is expanded === List patterns === === Tuple patterns === Tuples patterns on the form: ``` (p1, ... , pn) ``` are syntactic sugar for record patterns, in the same way as tuple expressions. === String literal patterns === String literals can be used as patterns. === Integer literal patterns === Integer literals can be used as patterns. == Meta variables == == Type classes == == Operators == == Compositional functions ==