--# -path=.:../abstract:../../prelude --# -val concrete BasicEng of Basic = CategoriesEng ** open ParadigmsEng in { flags startcat=Phr ; lexer=textlit ; unlexer=text ; optimize=all ; lin airplane_N = regN "airplane" ; answer_V2S = mkV2S (regV "answer") "to" ; apartment_N = regN "apartment" ; apple_N = regN "apple" ; art_N = regN "art" ; ask_V2Q = mkV2Q (regV "ask") [] ; baby_N = regN "baby" ; bad_ADeg = regADeg "bad" ; bank_N = regN "bank" ; beautiful_ADeg = regADeg "beautiful" ; become_VA = mkVA (irregV "become" "became" "become") ; beer_N = regN "beer" ; beg_V2V = mkV2V (regDuplV "beg") [] "to" ; big_ADeg = regADeg "big" ; bike_N = regN "bike" ; bird_N = regN "bird" ; black_ADeg = regADeg "black" ; blue_ADeg = regADeg "blue" ; boat_N = regN "boat" ; book_N = regN "book" ; boot_N = regN "boot" ; boss_N = regN "boss" ; boy_N = regN "boy" ; bread_N = regN "bread" ; break_V2 = dirV2 (irregV "break" "broke" "broken") ; broad_ADeg = regADeg "broad" ; brother_N2 = regN2 "brother" ; brown_ADeg = regADeg "brown" ; butter_N = regN "butter" ; buy_V2 = dirV2 (irregV "buy" "bought" "bought") ; camera_N = regN "camera" ; cap_N = regN "cap" ; car_N = regN "car" ; carpet_N = regN "carpet" ; cat_N = regN "cat" ; ceiling_N = regN "ceiling" ; chair_N = regN "chair" ; cheese_N = regN "cheese" ; child_N = mk2N "child" "children" ; church_N = regN "church" ; city_N = regN "city" ; clean_ADeg = regADeg "clean" ; clever_ADeg = regADeg "clever" ; close_V2 = dirV2 (regV "close") ; coat_N = regN "coat" ; cold_ADeg = regADeg "cold" ; come_V = (irregV "come" "came" "come") ; computer_N = regN "computer" ; country_N = regN "country" ; cousin_N = regN "cousin" ; cow_N = regN "cow" ; die_V = (regV "die") ; dirty_ADeg = regADeg "dirty" ; distance_N3 = mkN3 (regN "distance") "from" "to" ; doctor_N = regN "doctor" ; dog_N = regN "dog" ; door_N = regN "door" ; drink_V2 = dirV2 (irregV "drink" "drank" "drunk") ; easy_A2V = mkA2V (regA "easy") "for" ; eat_V2 = dirV2 (irregV "eat" "ate" "eaten") ; empty_ADeg = regADeg "empty" ; enemy_N = regN "enemy" ; factory_N = regN "factory" ; father_N2 = regN2 "father" ; fear_VS = mkVS (regV "fear") ; find_V2 = dirV2 (irregV "find" "found" "found") ; fish_N = mk2N "fish" "fish" ; floor_N = regN "floor" ; forget_V2 = dirV2 (irregV "forget" "forgot" "forgotten") ; fridge_N = regN "fridge" ; friend_N = regN "friend" ; fruit_N = regN "fruit" ; fun_AV = mkAV (regA "fun") ; garden_N = regN "garden" ; girl_N = regN "girl" ; glove_N = regN "glove" ; gold_N = regN "gold" ; good_ADeg = mkADeg "good" "well" "better" "best" ; go_V = (mkV "go" "goes" "went" "gone" "going") ; green_ADeg = regADeg "green" ; harbour_N = regN "harbour" ; hate_V2 = dirV2 (regV "hate") ; hat_N = regN "hat" ; have_V2 = dirV2 (mkV "have" "has" "had" "had" "having") ; hear_V2 = dirV2 (irregV "hear" "heard" "heard") ; hill_N = regN "hill" ; hope_VS = mkVS (regV "hope") ; horse_N = regN "horse" ; hot_ADeg = regADeg "hot" ; house_N = regN "house" ; important_ADeg = compoundADeg (regA "important") ; industry_N = regN "industry" ; iron_N = regN "iron" ; king_N = regN "king" ; know_V2 = dirV2 (irregV "know" "knew" "known") ; lake_N = regN "lake" ; lamp_N = regN "lamp" ; learn_V2 = dirV2 (regV "learn") ; leather_N = regN "leather" ; leave_V2 = dirV2 (irregV "leave" "left" "left") ; like_V2 = dirV2 (regV "like") ; listen_V2 = dirV2 (regV "listen") ; live_V = (regV "live") ; long_ADeg = regADeg "long" ; lose_V2 = dirV2 (irregV "lose" "lost" "lost") ; love_N = regN "love" ; love_V2 = dirV2 (regV "love") ; man_N = mk2N "man" "men" ; married_A2 = mkA2 (regA "married") "to" ; meat_N = regN "meat" ; milk_N = regN "milk" ; moon_N = regN "moon" ; mother_N2 = regN2 "mother" ; mountain_N = regN "mountain" ; music_N = regN "music" ; narrow_ADeg = regADeg "narrow" ; new_ADeg = regADeg "new" ; newspaper_N = regN "newspaper" ; oil_N = regN "oil" ; old_ADeg = regADeg "old" ; open_V2 = dirV2 (regV "open") ; paint_V2A = mkV2A (regV "paint") [] ; paper_N = regN "paper" ; peace_N = regN "peace" ; pen_N = regN "pen" ; planet_N = regN "planet" ; plastic_N = regN "plastic" ; play_V2 = dirV2 (regV "play") ; policeman_N = regN "policeman" ; priest_N = regN "priest" ; probable_AS = mkAS (regA "probable") ; queen_N = regN "queen" ; radio_N = regN "radio" ; rain_V0 = mkV0 (regV "rain") ; read_V2 = dirV2 (irregV "read" "read" "read") ; red_ADeg = regADeg "red" ; religion_N = regN "religion" ; restaurant_N = regN "restaurant" ; river_N = regN "river" ; rock_N = regN "rock" ; roof_N = regN "roof" ; rubber_N = regN "rubber" ; run_V = (irregDuplV "run" "ran" "run") ; say_VS = mkVS (irregV "say" "said" "said") ; school_N = regN "school" ; science_N = regN "science" ; sea_N = regN "sea" ; seek_V2 = dirV2 (irregV "seek" "sought" "sought") ; see_V2 = dirV2 (irregV "see" "saw" "seen") ; sell_V3 = dirV3 (irregV "sell" "sold" "sold") "to" ; send_V3 = dirV3 (irregV "send" "sent" "sent") "to" ; sheep_N = mk2N "sheep" "sheep" ; ship_N = regN "ship" ; shirt_N = regN "shirt" ; shoe_N = regN "shoe" ; shop_N = regN "shop" ; short_ADeg = regADeg "short" ; silver_N = regN "silver" ; sister_N = regN "sister" ; sleep_V = (irregV "sleep" "slept" "slept") ; small_ADeg = regADeg "small" ; snake_N = regN "snake" ; sock_N = regN "sock" ; speak_V2 = dirV2 (irregV "speak" "spoke" "spoken") ; star_N = regN "star" ; steel_N = regN "steel" ; stone_N = regN "stone" ; stove_N = regN "stove" ; student_N = regN "student" ; stupid_ADeg = regADeg "stupid" ; sun_N = regN "sun" ; switch8off_V2 = dirV2 (partV (regV "switch") "off") ; switch8on_V2 = dirV2 (partV (regV "switch") "on") ; table_N = regN "table" ; talk_V3 = mkV3 (regV "talk") "to" "about" ; teacher_N = regN "teacher" ; teach_V2 = dirV2 (irregV "teach" "taught" "taught") ; television_N = regN "television" ; thick_ADeg = regADeg "thick" ; thin_ADeg = regADeg "thin" ; train_N = regN "train" ; travel_V = (regDuplV "travel") ; tree_N = regN "tree" ; ---- trousers_N = regN "trousers" ; ugly_ADeg = regADeg "ugly" ; understand_V2 = dirV2 (irregV "understand" "understood" "understood") ; university_N = regN "university" ; village_N = regN "village" ; wait_V2 = mkV2 (regV "wait") "for" ; walk_V = (regV "walk") ; warm_ADeg = regADeg "warm" ; war_N = regN "war" ; watch_V2 = dirV2 (regV "watch") ; water_N = regN "water" ; white_ADeg = regADeg "white" ; window_N = regN "window" ; wine_N = regN "wine" ; win_V2 = dirV2 (irregV "win" "won" "won") ; woman_N = mk2N "woman" "women" ; wonder_VQ = mkVQ (regV "wonder") ; wood_N = regN "wood" ; write_V2 = dirV2 (irregV "write" "wrote" "written") ; yellow_ADeg = regADeg "yellow" ; young_ADeg = regADeg "young" ; do_V2 = dirV2 (mkV "do" "does" "did" "done" "doing") ; now_Adv = mkAdv "now" ; already_Adv = mkAdv "already" ; song_N = regN "song" ; add_V3 = dirV3 (regV "add") "to" ; number_N = regN "number" ; put_V2 = mkV2 (irregDuplV "put" "put" "put") [] ; stop_V = regDuplV "stop" ; jump_V = regV "jump" ; here_Adv = mkAdv "here" ; here7to_Adv = mkAdv ["to here"] ; here7from_Adv = mkAdv ["from here"] ; there_Adv = mkAdv "there" ; there7to_Adv = mkAdv "there" ; there7from_Adv = mkAdv ["from there"] ; } ;