--# -path=.:../prelude concrete ImperC of Imper = open Prelude, Precedence, ResImper in { flags lexer=codevars ; unlexer=code ; startcat=Stm ; -- code inside function bodies lincat Stm = SS ; Typ = SS ; Exp = PrecExp ; Var = SS ; lin Decl typ cont = continue (typ.s ++ cont.$0) cont ; Assign _ x exp = continue (x.s ++ "=" ++ ex exp) ; Return _ exp = statement ("return" ++ ex exp) ; While exp loop = continue ("while" ++ paren (ex exp) ++ loop.s) ; Block stm = continue ("{" ++ stm.s ++ "}") ; End = statement [] ; EVar _ x = constant x.s ; EInt n = constant n.s ; EFloat a b = constant (a.s ++ "." ++ b.s) ; EMulI = infixL p3 "*" ; EMulF = infixL p3 "*" ; EAddI = infixL p2 "+" ; EAddF = infixL p2 "+" ; ELtI = infixN p1 "<" ; ELtF = infixN p1 "<" ; TInt = ss "int" ; TFloat = ss "float" ; -- top-level code consisting of function definitions lincat Program = SS ; Typs = SS ; Fun = SS ; Body = {s,s2 : Str ; size : Size} ; Exps = {s : Str ; size : Size} ; lin Empty = ss [] ; Funct args val body cont = ss ( val.s ++ cont.$0 ++ paren body.s2 ++ "{" ++ body.s ++ "}" ++ ";" ++ cont.s ) ; NilTyp = ss [] ; ConsTyp = cc2 ; BodyNil stm = stm ** {s2 = [] ; size = Zero} ; BodyCons typ _ body = { s = body.s ; s2 = typ.s ++ body.$0 ++ separator "," body.size ++ body.s2 ; size = nextSize body.size } ; EApp args val f exps = constant (f.s ++ paren exps.s) ; NilExp = ss [] ** {size = Zero} ; ConsExp _ _ e es = { s = ex e ++ separator "," es.size ++ es.s ; size = nextSize es.size } ; }