incomplete resource Constructors = open Grammar in { oper mkAP = overload { mkAP : A -> AP -- warm = PositA ; mkAP : A -> NP -> AP -- warmer than Spain = ComparA ; mkAP : A2 -> NP -> AP -- divisible by 2 = ComplA2 ; mkAP : A2 -> AP -- divisible by itself = ReflA2 ; mkAP : AP -> SC -> AP -- great that she won, uncertain if she did = SentAP ; mkAP : AdA -> AP -> AP -- very uncertain = AdAP } ; mkAdv = overload { mkAdv : A -> Adv -- quickly = PositAdvAdj ; mkAdv : Prep -> NP -> Adv -- in the house = PrepNP ; mkAdv : CAdv -> A -> NP -> Adv -- more quickly than John = ComparAdvAdj ; mkAdv : CAdv -> A -> S -> Adv -- more quickly than he runs = ComparAdvAdjS ; mkAdv : AdA -> Adv -> Adv -- very quickly = AdAdv ; mkAdv : Subj -> S -> Adv -- when he arrives = SubjS } ; mkCl = overload { mkCl : NP -> VP -> Cl -- John walks = PredVP ; mkCl : VP -> Cl -- it rains = ImpersCl ; mkCl : NP -> RS -> Cl -- it is you who did it = CleftNP ; mkCl : Adv -> S -> Cl -- it is yesterday she arrived = CleftAdv ; mkCl : NP -> Cl -- there is a house = ExistNP } ; mkNP = overload { mkNP : Det -> CN -> NP -- the man = DetCN ; mkNP : Det -> N -> NP -- the man = \d,n -> DetCN d (UseN n) ; mkNP : PN -> NP -- John = UsePN ; mkNP : Pron -> NP -- he = UsePron ; mkNP : Predet -> NP -> NP -- only the man = PredetNP ; mkNP : NP -> V2 -> NP -- the number squared = PPartNP ; mkNP : NP -> Adv -> NP -- Paris at midnight = AdvNP } ; mkDet = overload { mkDet : QuantSg -> Ord -> Det -- this best man = DetSg ; mkDet : Det -- the man = DetSg (SgQuant DefArt) NoOrd ; mkDet : QuantSg -> Det -- this man = \q -> DetSg q NoOrd ; mkDet : QuantPl -> Num -> Ord -> Det -- these five best men = DetPl ; mkDet : QuantPl -> Det -- these men = \q -> DetPl q NoNum NoOrd ; mkDet : Quant -> Det -- this man = \q -> DetSg (SgQuant q) NoOrd ; mkDet : Num -> Det -- five men = \n -> DetPl (PlQuant IndefArt) n NoOrd ; mkDet : Pron -> Det -- my (house) = \p -> DetSg (SgQuant (PossPron p)) NoOrd } ; mkNum = overload { mkNum : Num -- [no num] = NoNum ; mkNum : Int -> Num -- 51 = NumInt ; mkNum : Digit -> Num = \d -> NumNumeral (num (pot2as3 (pot1as2 (pot0as1 (pot0 d))))) } ; mkOrd = overload { mkOrd : Ord -- [no ord] = NoOrd ; mkOrd : Int -> Ord -- 51st = OrdInt ; mkOrd : Digit -> Ord -- fifth = \d -> OrdNumeral (num (pot2as3 (pot1as2 (pot0as1 (pot0 d))))) ; mkOrd : A -> Ord -- largest = OrdSuperl } ; mkCN = overload { mkCN : N -> CN -- house = UseN ; mkCN : N2 -> NP -> CN -- son of the king = ComplN2 ; mkCN : N3 -> NP -> NP -> CN -- flight from Moscow (to Paris) = \f,x -> ComplN2 (ComplN3 f x) ; mkCN : N2 -> CN -- son = UseN2 ; mkCN : N3 -> CN -- flight = UseN3 ; mkCN : AP -> CN -> CN -- big house = AdjCN ; mkCN : CN -> AP -> CN -- big house = \x,y -> AdjCN y x ; mkCN : CN -> RS -> CN -- house that John owns = RelCN ; mkCN : CN -> Adv -> CN -- house on the hill = AdvCN ; mkCN : CN -> SC -> CN -- fact that John smokes, question if he does = SentCN ; mkCN : CN -> NP -> CN -- number x, numbers x and y = ApposCN } ; mkPhr = overload { mkPhr : PConj -> Utt -> Voc -> Phr -- But go home my friend = PhrUtt ; mkPhr : Utt -> Phr -- Go home = \u -> PhrUtt NoPConj u NoVoc ; mkPhr : S -> Phr -- I go home = \s -> PhrUtt NoPConj (UttS s) NoVoc } ; mkUtt = overload { mkUtt : S -> Utt -- John walks = UttS ; mkUtt : QS -> Utt -- is it good = UttQS ; mkUtt : Pol -> Imp -> Utt -- (don't) help yourself = UttImpSg ; mkUtt : Imp -> Utt -- help yourself = UttImpSg PPos ; mkUtt : IP -> Utt -- who = UttIP ; mkUtt : IAdv -> Utt -- why = UttIAdv ; mkUtt : NP -> Utt -- this man = UttNP ; mkUtt : Adv -> Utt -- here = UttAdv ; mkUtt : VP -> Utt -- to sleep = UttVP } ; mkQCl = overload { mkQCl : Cl -> QCl -- does John walk = QuestCl ; mkQCl : IP -> VP -> QCl -- who walks = QuestVP ; mkQCl : IP -> Slash -> QCl -- who does John love = QuestSlash ; mkQCl : IP -> NP -> V2 -> QCl -- who does John love = \ip,np,v -> QuestSlash ip (SlashV2 np v) ; mkQCl : IAdv -> Cl -> QCl -- why does John walk = QuestIAdv ; mkQCl : Prep -> IP -> Cl -> QCl -- with whom does John walk = \p,ip -> QuestIAdv (PrepIP p ip) ; mkQCl : IAdv -> NP -> QCl -- where is John = \a -> QuestIComp (CompIAdv a) ; mkQCl : IP -> QCl -- which houses are there = ExistIP } ; mkIP = overload { mkIP : IDet -> Num -> Ord -> CN -> IP -- which five best songs = IDetCN ; mkIP : IDet -> N -> IP -- which song = \i,n -> IDetCN i NoNum NoOrd (UseN n) ; mkIP : IP -> Adv -> IP -- who in Europe = AdvIP } ; mkRCl = overload { mkRCl : Cl -> RCl -- such that John loves her = RelCl ; mkRCl : RP -> VP -> RCl -- who loves John = RelVP ; mkRCl : RP -> Slash -> RCl -- whom John loves = RelSlash } ; mkRP = overload { mkRP : RP -- which = IdRP ; mkRP : Prep -> NP -> RP -> RP -- all the roots of which = FunRP } ; mkSlash = overload { mkSlash : NP -> V2 -> Slash -- (whom) he sees = SlashV2 ; mkSlash : NP -> VV -> V2 -> Slash -- (whom) he wants to see = SlashVVV2 ; mkSlash : Slash -> Adv -> Slash -- (whom) he sees tomorrow = AdvSlash ; mkSlash : Cl -> Prep -> Slash -- (with whom) he walks = SlashPrep } ; mkImp = overload { mkImp : VP -> Imp -- go = ImpVP ; mkImp : V -> Imp = \v -> ImpVP (UseV v) ; mkImp : V2 -> NP -> Imp = \v,np -> ImpVP (ComplV2 v np) } ; mkSC = overload { mkSC : S -> SC -- that you go = EmbedS ; mkSC : QS -> SC -- whether you go = EmbedQS ; mkSC : VP -> SC -- to go = EmbedVP } ; mkS = overload { mkS : Tense -> Ant -> Pol -> Cl -> S = UseCl ; mkS : Cl -> S = UseCl TPres ASimul PPos } ; mkQS = overload { mkQS : Tense -> Ant -> Pol -> QCl -> QS = UseQCl ; mkQS : QCl -> QS = UseQCl TPres ASimul PPos } ; mkRS = overload { mkRS : Tense -> Ant -> Pol -> RCl -> RS = UseRCl ; mkRS : RCl -> RS = UseRCl TPres ASimul PPos } ; mkText = overload { mkText : Text -- [empty text] = TEmpty ; mkText : Phr -> Text -> Text -- John walks. ... = TFullStop } ; mkVP = overload { mkVP : V -> VP -- sleep = UseV ; mkVP : V2 -> NP -> VP -- use it = ComplV2 ; mkVP : V3 -> NP -> NP -> VP -- send a message to her = ComplV3 ; mkVP : VV -> VP -> VP -- want to run = ComplVV ; mkVP : VS -> S -> VP -- know that she runs = ComplVS ; mkVP : VQ -> QS -> VP -- ask if she runs = ComplVQ ; mkVP : VA -> AP -> VP -- look red = ComplVA ; mkVP : V2A -> NP -> AP -> VP -- paint the house red = ComplV2A ; mkVP : AP -> VP -- be warm = \a -> UseComp (CompAP a) ; mkVP : NP -> VP -- be a man = \a -> UseComp (CompNP a) ; mkVP : Adv -> VP -- be here = \a -> UseComp (CompAdv a) ; mkVP : VP -> Adv -> VP -- sleep here = AdvVP ; mkVP : AdV -> VP -> VP -- always sleep = AdVVP } ; }