Grammatical Framework Tutorial Author: Aarne Ranta aarne (at) cs.chalmers.se Last update: %%date(%c) % NOTE: this is a txt2tags file. % Create an html file from this file using: % txt2tags --toc gf-tutorial2.txt %!target:html %!encoding: iso-8859-1 %!postproc(tex): "subsection\*" "section" % workaround for some missing things in the format % %!postproc(html): C-
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% %!postproc(html): t- % %!postproc(html): -t [../gf-logo.png] %--! ==Introduction== ===GF = Grammatical Framework=== The term GF is used for different things: - a **program** used for working with grammars - a **programming language** in which grammars can be written - a **theory** about grammars and languages This tutorial is primarily about the GF program and the GF programming language. It will guide you - to use the GF program - to write GF grammars - to write programs in which GF grammars are used as components %--! ===What are GF grammars used for=== A grammar is a definition of a language. From this definition, different language processing components can be derived: - parsing: to analyse the language - linearization: to generate the language - translation: to analyse one language and generate another A GF grammar can be seen as a declarative program from which these processing tasks can be automatically derived. In addition, many other tasks are readily available for GF grammars: - morphological analysis: find out the possible inflection forms of words - morphological synthesis: generate all inflection forms of words - random generation: generate random expressions - corpus generation: generate all expressions - teaching quizzes: train morphology and translation - multilingual authoring: create a document in many languages simultaneously - speech input: optimize a speech recognition system for your grammar A typical GF application is based on a **multilingual grammar** involving translation on a special domain. Existing applications of this idea include - [Alfa: http://www.cs.chalmers.se/~hallgren/Alfa/Tutorial/GFplugin.html]: a natural-language interface to a proof editor (languages: English, French, Swedish) - [KeY http://www.key-project.org/]: a multilingual authoring system for creating software specifications (languages: OCL, English, German) - [TALK http://www.talk-project.org]: multilingual and multimodal dialogue systems (languages: English, Finnish, French, German, Italian, Spanish, Swedish) - [WebALT http://webalt.math.helsinki.fi/content/index_eng.html]: a multilingual translator of mathematical exercises (languages: Catalan, English, Finnish, French, Spanish, Swedish) - [Numeral translator http://www.cs.chalmers.se/~bringert/gf/translate/]: number words from 1 to 999,999 (88 languages) The specialization of a grammar to a domain makes it possible to obtain much better translations than in an unlimited machine translation system. This is due to the well-defined semantics of such domains. Grammars having this character are called **application grammars**. They are different from most grammars written by linguists just because they are multilingual and domain-specific. However, there is another kind of grammars, which we call **resource grammars**. These are large, comprehensive grammars that can be used on any domain. The GF Resource Grammar Library has resource grammars for 10 languages. These grammars can be used as **libraries** to define application grammars. In this way, it is possible to write a high-quality grammar without knowing about linguistics: in general, to write an application grammar by using the resource library just requires practical knowledge of the target language. and all theoretical knowledge about its grammar is given by the libraries. %--! ===Who is this tutorial for=== This tutorial is mainly for programmers who want to learn to write application grammars. It will go through GF's programming concepts without entering too deep into linguistics. Thus it should be accessible to anyone who has some previous programming experience. A separate document is being written on how to write resource grammars. This includes the ways in which linguistic problems posed by different languages are solved in GF. %--! ===The coverage of the tutorial=== The tutorial gives a hands-on introduction to grammar writing. We start by building a small grammar for the domain of food: in this grammar, you can say things like ``` this Italian cheese is delicious ``` in English and Italian. The first English grammar [``food.cf`` food.cf] is written in a context-free notation (also known as BNF). The BNF format is often a good starting point for GF grammar development, because it is simple and widely used. However, the BNF format is not good for multilingual grammars. While it is possible to "translate" by just changing the words contained in a BNF grammar to words of some other language, proper translation usually involves more. For instance, the order of words may have to be changed: ``` Italian cheese ===> formaggio italiano ``` The full GF grammar format is designed to support such changes, by separating between the **abstract syntax** (the logical structure) and the **concrete syntax** (the sequence of words) of expressions. There is more than words and word order that makes languages different. Words can have different forms, and which forms they have vary from language to language. For instance, Italian adjectives usually have four forms where English has just one: ``` delicious (wine, wines, pizza, pizzas) vino delizioso, vini deliziosi, pizza deliziosa, pizze deliziose ``` The **morphology** of a language describes the forms of its words. While the complete description of morphology belongs to resource grammars, this tutorial will explain the programming concepts involved in morphology. This will moreover make it possible to grow the fragment covered by the food example. The tutorial will in fact build a miniature resource grammar in order to illustrate the module structure of library-based application grammar writing. Thus it is by elaborating the initial ``food.cf`` example that the tutorial makes a guided tour through all concepts of GF. While the constructs of the GF language are the main focus, also the commands of the GF system are introduced as they are needed. To learn how to write GF grammars is not the only goal of this tutorial. To learn the commands of the GF system means that simple applications of grammars, such as translation and quiz systems, can be built simply by writing scripts for the system. More complicated applications, such as natural-language interfaces and dialogue systems, also require programming in some general-purpose language. We will briefly explain how GF grammars are used as components of Haskell, Java, Javascript, and Prolog grammars. The tutorial concludes with a couple of case studies showing how such complete systems can be built. %--! ===Getting the GF program=== The GF program is open-source free software, which you can download via the GF Homepage: [``http://www.cs.chalmers.se/~aarne/GF`` http://www.cs.chalmers.se/~aarne/GF] There you can download - binaries for Linux, Solaris, Macintosh, and Windows - source code and documentation - grammar libraries and examples If you want to compile GF from source, you need Haskell and Java compilers. But normally you don't have to compile, and you definitely don't need to know Haskell or Java to use GF. To start the GF program, assuming you have installed it, just type ``` % gf ``` in the shell. You will see GF's welcome message and the prompt ``>``. The command ``` > help ``` will give you a list of available commands. As a common convention in this Tutorial, we will use - ``%`` as a prompt that marks system commands - ``>`` as a prompt that marks GF commands Thus you should not type these prompts, but only the lines that follow them. %--! ==The .cf grammar format== Now you are ready to try out your first grammar. We start with one that is not written in the GF language, but in the much more common BNF notation (Backus Naur Form). The GF program understands a variant of this notation and translates it internally to GF's own representation. To get started, type (or copy) the following lines into a file named ``food.cf``: ``` Is. S ::= Item "is" Quality ; That. Item ::= "that" Kind ; This. Item ::= "this" Kind ; QKind. Kind ::= Quality Kind ; Cheese. Kind ::= "cheese" ; Fish. Kind ::= "fish" ; Wine. Kind ::= "wine" ; Italian. Quality ::= "Italian" ; Boring. Quality ::= "boring" ; Delicious. Quality ::= "delicious" ; Expensive. Quality ::= "expensive" ; Fresh. Quality ::= "fresh" ; Very. Quality ::= "very" Quality ; Warm. Quality ::= "warm" ; ``` For those who know ordinary BNF, the notation we use includes one extra element: a **label** appearing as the first element of each rule and terminated by a full stop. The grammar we wrote defines a set of phrases usable for speaking about food. It builds **sentences** (``S``) by assigning ``Quality``s to ``Item``s. ``Item``s are build from ``Kind``s by prepending the word "this" or "that". ``Kind``s are either **atomic**, such as "cheese" and "wine", or formed by prepending a ``Quality`` to a ``Kind``. A ``Quality`` is either atomic, such as "Italian" and "boring", or built by another ``Quality`` by prepending "very". Those familiar with the context-free grammar notation will notice that, for instance, the following sentence can be built using this grammar: ``` this delicious Italian wine is very very expensive ``` %--! ===Importing grammars and parsing strings=== The first GF command needed when using a grammar is to **import** it. The command has a long name, ``import``, and a short name, ``i``. You can type either ``` > import food.cf ``` or ``` > i food.cf ``` to get the same effect. The effect is that the GF program **compiles** your grammar into an internal representation, and shows a new prompt when it is ready. You can now use GF for **parsing**: ``` > parse "this cheese is delicious" Is (This Cheese) Delicious > p "that wine is very very Italian" Is (That Wine) (Very (Very Italian)) ``` The ``parse`` (= ``p``) command takes a **string** (in double quotes) and returns an **abstract syntax tree** - the thing beginning with ``Is``. Trees are built from the rule labels given in the grammar, and record the ways in which the rules are used to produce the strings. A tree is, in general, something easier than a string for a machine to understand and to process further. Strings that return a tree when parsed do so in virtue of the grammar you imported. Try parsing something else, and you fail ``` > p "hello world" No success in cf parsing hello world no tree found ``` %--! ===Generating trees and strings=== You can also use GF for **linearizing** (``linearize = l``). This is the inverse of parsing, taking trees into strings: ``` > linearize Is (That Wine) Warm that wine is warm ``` What is the use of this? Typically not that you type in a tree at the GF prompt. The utility of linearization comes from the fact that you can obtain a tree from somewhere else. One way to do so is **random generation** (``generate_random = gr``): ``` > generate_random Is (This (QKind Italian Fish)) Fresh ``` Now you can copy the tree and paste it to the ``linearize command``. Or, more conveniently, feed random generation into linearization by using a **pipe**. ``` > gr | l this Italian fish is fresh ``` %--! ===Visualizing trees=== The gibberish code with parentheses returned by the parser does not look like trees. Why is it called so? From the abstract mathematical point of view, trees are a data structure that represents **nesting**: trees are branching entities, and the branches are themselves trees. Parentheses give a linear representation of trees, useful for the computer. But the human eye may prefer to see a visualization; for this purpose, GF provides the command ``visualizre_tree = vt``, to which parsing (and any other tree-producing command) can be piped: ``` parse "this delicious cheese is very Italian" | vt ``` [Tree2.png] %--! ===Some random-generated sentences=== Random generation is a good way to test a grammar; it can also be quite amusing. So you may want to generate ten strings with one and the same command: ``` > gr -number=10 | l that wine is boring that fresh cheese is fresh that cheese is very boring this cheese is Italian that expensive cheese is expensive that fish is fresh that wine is very Italian this wine is Italian this cheese is boring this fish is boring ``` %--! ===Systematic generation=== To generate //all// sentence that a grammar can generate, use the command ``generate_trees = gt``. ``` > generate_trees | l that cheese is very Italian that cheese is very boring that cheese is very delicious that cheese is very expensive that cheese is very fresh ... this wine is expensive this wine is fresh this wine is warm ``` You get quite a few trees but not all of them: only up to a given **depth** of trees. To see how you can get more, use the ``help = h`` command, ``` help gt ``` **Quiz**. If the command ``gt`` generated all trees in your grammar, it would never terminate. Why? %--! ===More on pipes; tracing=== A pipe of GF commands can have any length, but the "output type" (either string or tree) of one command must always match the "input type" of the next command. The intermediate results in a pipe can be observed by putting the **tracing** flag ``-tr`` to each command whose output you want to see: ``` > gr -tr | l -tr | p Is (This Cheese) Boring this cheese is boring Is (This Cheese) Boring ``` This facility is good for test purposes: for instance, you may want to see if a grammar is **ambiguous**, i.e. contains strings that can be parsed in more than one way. %--! ===Writing and reading files=== To save the outputs of GF commands into a file, you can pipe it to the ``write_file = wf`` command, ``` > gr -number=10 | l | write_file exx.tmp ``` You can read the file back to GF with the ``read_file = rf`` command, ``` > read_file exx.tmp | p -lines ``` Notice the flag ``-lines`` given to the parsing command. This flag tells GF to parse each line of the file separately. Without the flag, the grammar could not recognize the string in the file, because it is not a sentence but a sequence of ten sentences. %--! ==The .gf grammar format== To see GF's internal representation of a grammar that you have imported, you can give the command ``print_grammar = pg``, ``` > print_grammar ``` The output is quite unreadable at this stage, and you may feel happy that you did not need to write the grammar in that notation, but that the GF grammar compiler produced it. However, we will now start the demonstration how GF's own notation gives you much more expressive power than the ``.cf`` format. We will introduce the ``.gf`` format by presenting another way of defining the same grammar as in ``food.cf``. Then we will show how the full GF grammar format enables you to do things that are not possible in the context-free format. %--! ===Abstract and concrete syntax=== A GF grammar consists of two main parts: - **abstract syntax**, defining what syntax trees there are - **concrete syntax**, defining how trees are linearized into strings The context-free format fuses these two things together, but it is always possible to take them apart. For instance, the sentence formation rule ``` Is. S ::= Item "is" Quality ; ``` is interpreted as the following pair of GF rules: ``` fun Is : Item -> Quality -> S ; lin Is item quality = {s = item.s ++ "is" ++ quality.s} ; ``` The former rule, with the keyword ``fun``, belongs to the abstract syntax. It defines the **function** ``Is`` which constructs syntax trees of form (``Is`` //item// //quality//). The latter rule, with the keyword ``lin``, belongs to the concrete syntax. It defines the **linearization function** for syntax trees of form (``Is`` //item// //quality//). %--! ===Judgement forms=== Rules in a GF grammar are called **judgements**, and the keywords ``fun`` and ``lin`` are used for distinguishing between two **judgement forms**. Here is a summary of the most important judgement forms: - abstract syntax | form | reading | | ``cat`` C | C is a category | ``fun`` f ``:`` A | f is a function of type A - concrete syntax | form | reading | | ``lincat`` C ``=`` T | category C has linearization type T | ``lin`` f ``=`` t | function f has linearization t We return to the precise meanings of these judgement forms later. First we will look at how judgements are grouped into modules, and show how the food grammar is expressed by using modules and judgements. %--! ===Module types=== A GF grammar consists of **modules**, into which judgements are grouped. The most important module forms are - ``abstract`` A ``=`` M, abstract syntax A with judgements in the module body M. - ``concrete`` C ``of`` A ``=`` M, concrete syntax C of the abstract syntax A, with judgements in the module body M. %--! ===Records and strings=== The linearization type of a category is a **record type**, with zero of more **fields** of different types. The simplest record type used for linearization in GF is ``` {s : Str} ``` which has one field, with **label** ``s`` and type ``Str``. Examples of records of this type are ``` {s = "foo"} {s = "hello" ++ "world"} ``` Whenever a record ``r`` of type ``{s : Str}`` is given, ``r.s`` is an object of type ``Str``. This is a special case of the **projection** rule, allowing the extraction of fields from a record: - if //r// : ``{`` ... //p// : //T// ... ``}`` then //r.p// : //T// The type ``Str`` is really the type of **token lists**, but most of the time one can conveniently think of it as the type of strings, denoted by string literals in double quotes. Notice that ``` "hello world" is not recommended as an expression of type ``Str``. It denotes a token with a space in it, and will usually not work with the lexical analysis that precedes parsing. A shorthand exemplified by ``` ["hello world and people"] === "hello" ++ "world" ++ "and" ++ "people" can be used for lists of tokens. The expression ``` [] denotes the empty token list. %--! ===An abstract syntax example=== To express the abstract syntax of ``food.cf`` in a file ``Food.gf``, we write two kinds of judgements: - Each category is introduced by a ``cat`` judgement. - Each rule label is introduced by a ``fun`` judgement, with the type formed from the nonterminals of the rule. ``` abstract Food = { cat S ; Item ; Kind ; Quality ; fun Is : Item -> Quality -> S ; This, That : Kind -> Item ; QKind : Quality -> Kind -> Kind ; Wine, Cheese, Fish : Kind ; Very : Quality -> Quality ; Fresh, Warm, Italian, Expensive, Delicious, Boring : Quality ; } ``` Notice the use of shorthands permitting the sharing of the keyword in subsequent judgements, ``` cat S ; Item ; === cat S ; cat Item ; ``` and of the type in subsequent ``fun`` judgements, ``` fun Wine, Fish : Kind ; === fun Wine : Kind ; Fish : Kind ; === fun Wine : Kind ; fun Fish : Kind ; ``` The order of judgements in a module is free. %--! ===A concrete syntax example=== Each category introduced in ``Food.gf`` is given a ``lincat`` rule, and each function is given a ``lin`` rule. Similar shorthands apply as in ``abstract`` modules. ``` concrete FoodEng of Food = { lincat S, Item, Kind, Quality = {s : Str} ; lin Is item quality = {s = item.s ++ "is" ++ quality.s} ; This kind = {s = "this" ++ kind.s} ; That kind = {s = "that" ++ kind.s} ; QKind quality kind = {s = quality.s ++ kind.s} ; Wine = {s = "wine"} ; Cheese = {s = "cheese"} ; Fish = {s = "fish"} ; Very quality = {s = "very" ++ quality.s} ; Fresh = {s = "fresh"} ; Warm = {s = "warm"} ; Italian = {s = "Italian"} ; Expensive = {s = "expensive"} ; Delicious = {s = "delicious"} ; Boring = {s = "boring"} ; } ``` %--! ===Modules and files=== Source files: Module name + ``.gf`` = file name Target files: each module is compiled into a ``.gfc`` file. Import ``FoodEng.gf`` and see what happens ``` > i FoodEng.gf ``` The GF program does not only read the file ``FoodEng.gf``, but also all other files that it depends on - in this case, ``Food.gf``. For each file that is compiled, a ``.gfc`` file is generated. The GFC format (="GF Canonical") is the "machine code" of GF, which is faster to process than GF source files. When reading a module, GF decides whether to use an existing ``.gfc`` file or to generate a new one, by looking at modification times. %--! ==Multilingual grammars and translation== The main advantage of separating abstract from concrete syntax is that one abstract syntax can be equipped with many concrete syntaxes. A system with this property is called a **multilingual grammar**. Multilingual grammars can be used for applications such as translation. Let us build an Italian concrete syntax for ``Food`` and then test the resulting multilingual grammar. %--! ===An Italian concrete syntax=== ``` concrete FoodIta of Food = { lincat S, Item, Kind, Quality = {s : Str} ; lin Is item quality = {s = item.s ++ "è" ++ quality.s} ; This kind = {s = "questo" ++ kind.s} ; That kind = {s = "quello" ++ kind.s} ; QKind quality kind = {s = kind.s ++ quality.s} ; Wine = {s = "vino"} ; Cheese = {s = "formaggio"} ; Fish = {s = "pesce"} ; Very quality = {s = "molto" ++ quality.s} ; Fresh = {s = "fresco"} ; Warm = {s = "caldo"} ; Italian = {s = "italiano"} ; Expensive = {s = "caro"} ; Delicious = {s = "delizioso"} ; Boring = {s = "noioso"} ; } ``` %--! ===Using a multilingual grammar=== Import the two grammars in the same GF session. ``` > i FoodEng.gf > i FoodIta.gf ``` Try generation now: ``` > gr | l quello formaggio molto noioso è italiano > gr | l -lang=FoodEng this fish is warm ``` Translate by using a pipe: ``` > p -lang=FoodEng "this cheese is very delicious" | l -lang=FoodIta questo formaggio è molto delizioso ``` The ``lang`` flag tells GF which concrete syntax to use in parsing and linearization. By default, the flag is set to the last-imported grammar. To see what grammars are in scope and which is the main one, use the command ``print_options = po``: ``` > print_options main abstract : Food main concrete : FoodIta actual concretes : FoodIta FoodEng ``` %--! ===Translation session=== If translation is what you want to do with a set of grammars, a convenient way to do it is to open a ``translation_session = ts``. In this session, you can translate between all the languages that are in scope. A dot ``.`` terminates the translation session. ``` > ts trans> that very warm cheese is boring quello formaggio molto caldo è noioso that very warm cheese is boring trans> questo vino molto italiano è molto delizioso questo vino molto italiano è molto delizioso this very Italian wine is very delicious trans> . > ``` %--! ===Translation quiz=== This is a simple language exercise that can be automatically generated from a multilingual grammar. The system generates a set of random sentences, displays them in one language, and checks the user's answer given in another language. The command ``translation_quiz = tq`` makes this in a subshell of GF. ``` > translation_quiz FoodEng FoodIta Welcome to GF Translation Quiz. The quiz is over when you have done at least 10 examples with at least 75 % success. You can interrupt the quiz by entering a line consisting of a dot ('.'). this fish is warm questo pesce è caldo > Yes. Score 1/1 this cheese is Italian questo formaggio è noioso > No, not questo formaggio è noioso, but questo formaggio è italiano Score 1/2 this fish is expensive ``` You can also generate a list of translation exercises and save it in a file for later use, by the command ``translation_list = tl`` ``` > translation_list -number=25 FoodEng FoodIta ``` The ``number`` flag gives the number of sentences generated. %--! ==Grammar architecture== ===Extending a grammar=== The module system of GF makes it possible to **extend** a grammar in different ways. The syntax of extension is shown by the following example. We extend ``Food`` by adding a category of questions and two new functions. ``` abstract Morefood = Food ** { cat Question ; fun QIs : Item -> Quality -> Question ; Pizza : Kind ; } ``` Parallel to the abstract syntax, extensions can be built for concrete syntaxes: ``` concrete MorefoodEng of Morefood = FoodEng ** { lincat Question = {s : Str} ; lin QIs item quality = {s = "is" ++ item.s ++ quality.s} ; Pizza = {s = "pizza"} ; } ``` The effect of extension is that all of the contents of the extended and extending module are put together. %--! ===Multiple inheritance=== Specialized vocabularies can be represented as small grammars that only do "one thing" each. For instance, the following are grammars for fruit and mushrooms ``` abstract Fruit = { cat Fruit ; fun Apple, Peach : Fruit ; } abstract Mushroom = { cat Mushroom ; fun Cep, Agaric : Mushroom ; } ``` They can afterwards be combined into bigger grammars by using **multiple inheritance**, i.e. extension of several grammars at the same time: ``` abstract Foodmarket = Food, Fruit, Mushroom ** { fun FruitKind : Fruit -> Kind ; MushroomKind : Mushroom -> Kind ; } ``` At this point, you would perhaps like to go back to ``Food`` and take apart ``Wine`` to build a special ``Drink`` module. %--! ===Visualizing module structure=== When you have created all the abstract syntaxes and one set of concrete syntaxes needed for ``Foodmarket``, your grammar consists of eight GF modules. To see how their dependences look like, you can use the command ``visualize_graph = vg``, ``` > visualize_graph ``` and the graph will pop up in a separate window. The graph uses - oval boxes for abstract modules - square boxes for concrete modules - black-headed arrows for inheritance - white-headed arrows for the concrete-of-abstract relation [Foodmarket.png] %--! ===System commands=== To document your grammar, you may want to print the graph into a file, e.g. a ``.png`` file that can be included in an HTML document. You can do this by first printing the graph into a file ``.dot`` and then processing this file with the ``dot`` program. ``` > pm -printer=graph | wf Foodmarket.dot > ! dot -Tpng Foodmarket.dot > Foodmarket.png ``` The latter command is a Unix command, issued from GF by using the shell escape symbol ``!``. The resulting graph was shown in the previous section. The command ``print_multi = pm`` is used for printing the current multilingual grammar in various formats, of which the format ``-printer=graph`` just shows the module dependencies. Use ``help`` to see what other formats are available: ``` > help pm > help -printer ``` %--! ==Resource modules== ===The golden rule of functional programming=== In comparison to the ``.cf`` format, the ``.gf`` format looks rather verbose, and demands lots more characters to be written. You have probably done this by the copy-paste-modify method, which is a common way to avoid repeating work. However, there is a more elegant way to avoid repeating work than the copy-and-paste method. The **golden rule of functional programming** says that - whenever you find yourself programming by copy-and-paste, write a function instead. A function separates the shared parts of different computations from the changing parts, parameters. In functional programming languages, such as [Haskell http://www.haskell.org], it is possible to share much more than in languages such as C and Java. ===Operation definitions=== GF is a functional programming language, not only in the sense that the abstract syntax is a system of functions (``fun``), but also because functional programming can be used to define concrete syntax. This is done by using a new form of judgement, with the keyword ``oper`` (for **operation**), distinct from ``fun`` for the sake of clarity. Here is a simple example of an operation: ``` oper ss : Str -> {s : Str} = \x -> {s = x} ; ``` The operation can be **applied** to an argument, and GF will **compute** the application into a value. For instance, ``` ss "boy" ---> {s = "boy"} ``` (We use the symbol ``--->`` to indicate how an expression is computed into a value; this symbol is not a part of GF) Thus an ``oper`` judgement includes the name of the defined operation, its type, and an expression defining it. As for the syntax of the defining expression, notice the **lambda abstraction** form ``\x -> t`` of the function. %--! ===The ``resource`` module type=== Operator definitions can be included in a concrete syntax. But they are not really tied to a particular set of linearization rules. They should rather be seen as **resources** usable in many concrete syntaxes. The ``resource`` module type can be used to package ``oper`` definitions into reusable resources. Here is an example, with a handful of operations to manipulate strings and records. ``` resource StringOper = { oper SS : Type = {s : Str} ; ss : Str -> SS = \x -> {s = x} ; cc : SS -> SS -> SS = \x,y -> ss (x.s ++ y.s) ; prefix : Str -> SS -> SS = \p,x -> ss (p ++ x.s) ; } ``` Resource modules can extend other resource modules, in the same way as modules of other types can extend modules of the same type. Thus it is possible to build resource hierarchies. %--! ===Opening a ``resource``=== Any number of ``resource`` modules can be **opened** in a ``concrete`` syntax, which makes definitions contained in the resource usable in the concrete syntax. Here is an example, where the resource ``StringOper`` is opened in a new version of ``FoodEng``. ``` concrete Food2Eng of Food = open StringOper in { lincat S, Item, Kind, Quality = SS ; lin Is item quality = cc item (prefix "is" quality) ; This = prefix "this" ; That = prefix "that" ; QKind = cc ; Wine = ss "wine" ; Cheese = ss "cheese" ; Fish = ss "fish" ; Very = prefix "very" ; Fresh = ss "fresh" ; Warm = ss "warm" ; Italian = ss "Italian" ; Expensive = ss "expensive" ; Delicious = ss "delicious" ; Boring = ss "boring" ; } ``` The same string operations could be used to write ``FoodIta`` more concisely. %--! ===Division of labour=== Using operations defined in resource modules is a way to avoid repetitive code. In addition, it enables a new kind of modularity and division of labour in grammar writing: grammarians familiar with the linguistic details of a language can make this knowledge available through resource grammar modules, whose users only need to pick the right operations and not to know their implementation details. %--! ==Morphology== Suppose we want to say, with the vocabulary included in ``Food.gf``, things like ``` all Italian wines are delicious ``` The new grammatical facility we need are the plural forms of nouns and verbs (//wines, are//), as opposed to their singular forms. The introduction of plural forms requires two things: - the **inflection** of nouns and verbs in singular and plural - the **agreement** of the verb to subject: the verb must have the same number as the subject Different languages have different rules of inflection and agreement. For instance, Italian has also agreement in gender (masculine vs. feminine). We want to express such special features of languages in the concrete syntax while ignoring them in the abstract syntax. To be able to do all this, we need one new judgement form and many new expression forms. We also need to generalize linearization types from strings to more complex types. %--! ===Parameters and tables=== We define the **parameter type** of number in Englisn by using a new form of judgement: ``` param Number = Sg | Pl ; ``` To express that ``Kind`` expressions in English have a linearization depending on number, we replace the linearization type ``{s : Str}`` with a type where the ``s`` field is a **table** depending on number: ``` lincat Kind = {s : Number => Str} ; ``` The **table type** ``Number => Str`` is in many respects similar to a function type (``Number -> Str``). The main difference is that the argument type of a table type must always be a parameter type. This means that the argument-value pairs can be listed in a finite table. The following example shows such a table: ``` lin Cheese = {s = table { Sg => "cheese" ; Pl => "cheeses" } } ; ``` The table consists of **branches**, where a **pattern** on the left of the arrow ``=>`` is assigned a **value** on the right. The application of a table to a parameter is done by the **selection** operator ``!``. For instance, ``` table {Sg => "cheese" ; Pl => "cheeses"} ! Pl ``` is a selection that computes into the value ``"cheeses"``. This computation is performed by **pattern matching**: return the value from the first branch whose pattern matches the selection argument. %--! ===Inflection tables, paradigms, and ``oper`` definitions=== All English common nouns are inflected in number, most of them in the same way: the plural form is obtained from the singular by adding the ending //s//. This rule is an example of a **paradigm** - a formula telling how the inflection forms of a word are formed. From the GF point of view, a paradigm is a function that takes a **lemma** - also known as a **dictionary form** - and returns an inflection table of desired type. Paradigms are not functions in the sense of the ``fun`` judgements of abstract syntax (which operate on trees and not on strings), but operations defined in ``oper`` judgements. The following operation defines the regular noun paradigm of English: ``` oper regNoun : Str -> {s : Number => Str} = \x -> { s = table { Sg => x ; Pl => x + "s" } } ; ``` The **gluing** operator ``+`` tells that the string held in the variable ``x`` and the ending ``"s"`` are written together to form one **token**. Thus, for instance, ``` (regNoun "cheese").s ! Pl ---> "cheese" + "s" ---> "cheeses" ``` %--! ===Worst-case functions and data abstraction=== Some English nouns, such as ``mouse``, are so irregular that it makes no sense to see them as instances of a paradigm. Even then, it is useful to perform **data abstraction** from the definition of the type ``Noun``, and introduce a constructor operation, a **worst-case function** for nouns: ``` oper mkNoun : Str -> Str -> Noun = \x,y -> { s = table { Sg => x ; Pl => y } } ; ``` Thus we could define ``` lin Mouse = mkNoun "mouse" "mice" ; ``` and ``` oper regNoun : Str -> Noun = \x -> mkNoun x (x + "s") ; ``` instead of writing the inflection table explicitly. The grammar engineering advantage of worst-case functions is that the author of the resource module may change the definitions of ``Noun`` and ``mkNoun``, and still retain the interface (i.e. the system of type signatures) that makes it correct to use these functions in concrete modules. In programming terms, ``Noun`` is then treated as an **abstract datatype**. %--! ===A system of paradigms using Prelude operations=== In addition to the completely regular noun paradigm ``regNoun``, some other frequent noun paradigms deserve to be defined, for instance, ``` sNoun : Str -> Noun = \kiss -> mkNoun kiss (kiss + "es") ; ``` What about nouns like //fly//, with the plural //flies//? The already available solution is to use the longest common prefix //fl// (also known as the **technical stem**) as argument, and define ``` yNoun : Str -> Noun = \fl -> mkNoun (fl + "y") (fl + "ies") ; ``` But this paradigm would be very unintuitive to use, because the technical stem is not an existing form of the word. A better solution is to use the lemma and a string operator ``init``, which returns the initial segment (i.e. all characters but the last) of a string: ``` yNoun : Str -> Noun = \fly -> mkNoun fly (init fly + "ies") ; ``` The operation ``init`` belongs to a set of operations in the resource module ``Prelude``, which therefore has to be ``open``ed so that ``init`` can be used. %--! ===An intelligent noun paradigm using ``case`` expressions=== It may be hard for the user of a resource morphology to pick the right inflection paradigm. A way to help this is to define a more intelligent paradigm, which chooses the ending by first analysing the lemma. The following variant for English regular nouns puts together all the previously shown paradigms, and chooses one of them on the basis of the final letter of the lemma (found by the prelude operator ``last``). ``` regNoun : Str -> Noun = \s -> case last s of { "s" | "z" => mkNoun s (s + "es") ; "y" => mkNoun s (init s + "ies") ; _ => mkNoun s (s + "s") } ; ``` This definition displays many GF expression forms not shown befores; these forms are explained in the next section. The paradigms ``regNoun`` does not give the correct forms for all nouns. For instance, //mouse - mice// and //fish - fish// must be given by using ``mkNoun``. Also the word //boy// would be inflected incorrectly; to prevent this, either use ``mkNoun`` or modify ``regNoun`` so that the ``"y"`` case does not apply if the second-last character is a vowel. %--! ===Pattern matching=== We have so far built all expressions of the ``table`` form from branches whose patterns are constants introduced in ``param`` definitions, as well as constant strings. But there are more expressive patterns. Here is a summary of the possible forms: - a variable pattern (identifier other than constant parameter) matches anything - the wild card ``_`` matches anything - a string literal pattern, e.g. ``"s"``, matches the same string - a disjunctive pattern ``P | ... | Q`` matches anything that one of the disjuncts matches Pattern matching is performed in the order in which the branches appear in the table: the branch of the first matching pattern is followed. As syntactic sugar, one-branch tables can be written concisely, ``` \\P,...,Q => t === table {P => ... table {Q => t} ...} ``` Finally, the ``case`` expressions common in functional programming languages are syntactic sugar for table selections: ``` case e of {...} === table {...} ! e ``` %--! ===Morphological resource modules=== A common idiom is to gather the ``oper`` and ``param`` definitions needed for inflecting words in a language into a morphology module. Here is a simple example, [``MorphoEng`` resource/MorphoEng.gf]. ``` --# -path=.:prelude resource MorphoEng = open Prelude in { param Number = Sg | Pl ; oper Noun, Verb : Type = {s : Number => Str} ; mkNoun : Str -> Str -> Noun = \x,y -> { s = table { Sg => x ; Pl => y } } ; regNoun : Str -> Noun = \s -> case last s of { "s" | "z" => mkNoun s (s + "es") ; "y" => mkNoun s (init s + "ies") ; _ => mkNoun s (s + "s") } ; mkVerb : Str -> Str -> Verb = \x,y -> mkNoun y x ; regVerb : Str -> Verb = \s -> case last s of { "s" | "z" => mkVerb s (s + "es") ; "y" => mkVerb s (init s + "ies") ; "o" => mkVerb s (s + "es") ; _ => mkVerb s (s + "s") } ; } ``` The first line gives as a hint to the compiler the **search path** needed to find all the other modules that the module depends on. The directory ``prelude`` is a subdirectory of ``GF/lib``; to be able to refer to it in this simple way, you can set the environment variable ``GF_LIB_PATH`` to point to this directory. %--! ===Testing resource modules=== To test a ``resource`` module independently, you must import it with the flag ``-retain``, which tells GF to retain ``oper`` definitions in the memory; the usual behaviour is that ``oper`` definitions are just applied to compile linearization rules (this is called **inlining**) and then thrown away. ``` > i -retain MorphoEng.gf ``` The command ``compute_concrete = cc`` computes any expression formed by operations and other GF constructs. For example, ``` > cc regVerb "echo" {s : Number => Str = table Number { Sg => "echoes" ; Pl => "echo" } } ``` The command ``show_operations = so``` shows the type signatures of all operations returning a given value type: ``` > so Verb MorphoEng.mkNoun : Str -> Str -> {s : {MorphoEng.Number} => Str} MorphoEng.mkVerb : Str -> Str -> {s : {MorphoEng.Number} => Str} MorphoEng.regNoun : Str -> {s : {MorphoEng.Number} => Str} MorphoEng.regVerb : Str -> { s : {MorphoEng.Number} => Str} ``` Why does the command also show the operations that form ``Noun``s? The reason is that the type expression ``Verb`` is first computed, and its value happens to be the same as the value of ``Noun``. ==Using parameters in concrete syntax== We can now enrich the concrete syntax definitions to comprise morphology. This will involve a more radical variation between languages (e.g. English and Italian) then just the use of different words. In general, parameters and linearization types are different in different languages - but this does not prevent the use of a common abstract syntax. %--! ===Parametric vs. inherent features, agreement=== The rule of subject-verb agreement in English says that the verb phrase must be inflected in the number of the subject. This means that a noun phrase (functioning as a subject), inherently //has// a number, which it passes to the verb. The verb does not //have// a number, but must be able to //receive// whatever number the subject has. This distinction is nicely represented by the different linearization types of **noun phrases** and **verb phrases**: ``` lincat NP = {s : Str ; n : Number} ; lincat VP = {s : Number => Str} ; ``` We say that the number of ``NP`` is an **inherent feature**, whereas the number of ``NP`` is a **variable feature** (or a **parametric feature**). The agreement rule itself is expressed in the linearization rule of the predication function: ``` lin PredVP np vp = {s = np.s ++ vp.s ! np.n} ; ``` The following section will present ``FoodsEng``, assuming the abstract syntax ``Foods`` that is similar to ``Food`` but also has the plural determiners ``These`` and ``Those``. The reader is invited to inspect the way in which agreement works in the formation of sentences. %--! ===English concrete syntax with parameters=== The grammar uses both [``Prelude`` ../../lib/prelude/Prelude.gf] and [``MorphoEng`` resource/MorphoEng]. We will later see how to make the grammar even more high-level by using a resource grammar library and parametrized modules. ``` --# -path=.:resource:prelude concrete FoodsEng of Foods = open Prelude, MorphoEng in { lincat S, Quality = SS ; Kind = {s : Number => Str} ; Item = {s : Str ; n : Number} ; lin Is item quality = ss (item.s ++ (mkVerb "are" "is").s ! item.n ++ quality.s) ; This = det Sg "this" ; That = det Sg "that" ; These = det Pl "these" ; Those = det Pl "those" ; QKind quality kind = {s = \\n => quality.s ++ kind.s ! n} ; Wine = regNoun "wine" ; Cheese = regNoun "cheese" ; Fish = mkNoun "fish" "fish" ; Very = prefixSS "very" ; Fresh = ss "fresh" ; Warm = ss "warm" ; Italian = ss "Italian" ; Expensive = ss "expensive" ; Delicious = ss "delicious" ; Boring = ss "boring" ; oper det : Number -> Str -> Noun -> {s : Str ; n : Number} = \n,d,cn -> { s = d ++ cn.s ! n ; n = n } ; } ``` %--! ===Hierarchic parameter types=== The reader familiar with a functional programming language such as [Haskell http://www.haskell.org] must have noticed the similarity between parameter types in GF and **algebraic datatypes** (``data`` definitions in Haskell). The GF parameter types are actually a special case of algebraic datatypes: the main restriction is that in GF, these types must be finite. (It is this restriction that makes it possible to invert linearization rules into parsing methods.) However, finite is not the same thing as enumerated. Even in GF, parameter constructors can take arguments, provided these arguments are from other parameter types - only recursion is forbidden. Such parameter types impose a hierarchic order among parameters. They are often needed to define the linguistically most accurate parameter systems. To give an example, Swedish adjectives are inflected in number (singular or plural) and gender (uter or neuter). These parameters would suggest 2*2=4 different forms. However, the gender distinction is done only in the singular. Therefore, it would be inaccurate to define adjective paradigms using the type ``Gender => Number => Str``. The following hierarchic definition yields an accurate system of three adjectival forms. ``` param AdjForm = ASg Gender | APl ; param Gender = Utr | Neutr ; ``` Here is an example of pattern matching, the paradigm of regular adjectives. ``` oper regAdj : Str -> AdjForm => Str = \fin -> table { ASg Utr => fin ; ASg Neutr => fin + "t" ; APl => fin + "a" ; } ``` A constructor can be used as a pattern that has patterns as arguments. For instance, the adjectival paradigm in which the two singular forms are the same, can be defined ``` oper plattAdj : Str -> AdjForm => Str = \platt -> table { ASg _ => platt ; APl => platt + "a" ; } ``` %--! ===Morphological analysis and morphology quiz=== Even though morphology is in GF mostly used as an auxiliary for syntax, it can also be useful on its own right. The command ``morpho_analyse = ma`` can be used to read a text and return for each word the analyses that it has in the current concrete syntax. ``` > rf bible.txt | morpho_analyse ``` In the same way as translation exercises, morphological exercises can be generated, by the command ``morpho_quiz = mq``. Usually, the category is set to be something else than ``S``. For instance, ``` > i lib/resource/french/VerbsFre.gf > morpho_quiz -cat=V Welcome to GF Morphology Quiz. ... réapparaître : VFin VCondit Pl P2 réapparaitriez > No, not réapparaitriez, but réapparaîtriez Score 0/1 ``` Finally, a list of morphological exercises can be generated off-line and saved in a file for later use, by the command ``morpho_list = ml`` ``` > morpho_list -number=25 -cat=V | wf exx.txt ``` The ``number`` flag gives the number of exercises generated. %--! ===Discontinuous constituents=== A linearization type may contain more strings than one. An example of where this is useful are English particle verbs, such as //switch off//. The linearization of a sentence may place the object between the verb and the particle: //he switched it off//. The following judgement defines transitive verbs as **discontinuous constituents**, i.e. as having a linearization type with two strings and not just one. ``` lincat TV = {s : Number => Str ; part : Str} ; ``` This linearization rule shows how the constituents are separated by the object in complementization. ``` lin PredTV tv obj = {s = \\n => tv.s ! n ++ obj.s ++ tv.part} ; ``` There is no restriction in the number of discontinuous constituents (or other fields) a ``lincat`` may contain. The only condition is that the fields must be of finite types, i.e. built from records, tables, parameters, and ``Str``, and not functions. A mathematical result about parsing in GF says that the worst-case complexity of parsing increases with the number of discontinuous constituents. This is potentially a reason to avoid discontinuous constituents. Moreover, the parsing and linearization commands only give accurate results for categories whose linearization type has a unique ``Str`` valued field labelled ``s``. Therefore, discontinuous constituents are not a good idea in top-level categories accessed by the users of a grammar application. %--! ===Free variation=== Sometimes there are many alternative ways to define a concrete syntax. For instance, the verb negation in English can be expressed both by //does not// and //doesn't//. In linguistic terms, these expressions are in **free variation**. The ``variants`` construct of GF can be used to give a list of strings in free variation. For example, ``` NegVerb verb = {s = variants {["does not"] ; "doesn't} ++ verb.s ! Pl} ; ``` An empty variant list ``` variants {} ``` can be used e.g. if a word lacks a certain form. In general, ``variants`` should be used cautiously. It is not recommended for modules aimed to be libraries, because the user of the library has no way to choose among the variants. ===Overloading of operations=== Large libraries, such as the GF Resource Grammar Library, may define hundreds of names, which can be unpractical for both the library writer and the user. The writer has to invent longer and longer names which are not always intuitive, and the user has to learn or at least be able to find all these names. A solution to this problem, adopted by languages such as C++, is **overloading**: the same name can be used for several functions. When such a name is used, the compiler performs **overload resolution** to find out which of the possible functions is meant. The resolution is based on the types of the functions: all functions that have the same name must have different types. In C++, functions with the same name can be scattered everywhere in the program. In GF, they must be grouped together in ``overload`` groups. Here is an example of an overload group, defining four ways to define nouns in Italian: ``` oper mkN = overload { mkN : Str -> N = -- regular nouns mkN : Str -> Gender -> N = -- regular nouns with unexpected gender mkN : Str -> Str -> N = -- irregular nouns mkN : Str -> Str -> Gender -> N = -- irregular nouns with unexpected gender } ``` All of the following uses of ``mkN`` are easy to resolve: ``` lin Pizza = mkN "pizza" ; -- Str -> N lin Hand = mkN "mano" Fem ; -- Str -> Gender -> N lin Man = mkN "uomo" "uomini" ; -- Str -> Str -> N ``` %--! ==Using the resource grammar library TODO== ===Coverage=== The GF Resource Grammar Library contains grammar rules for 10 languages (in addition, 2 languages are available as incomplete implementations, and a few more are under construction). Its purpose is to make these rules available for application programmers, who can thereby concentrate on the semantic and stylistic aspects of their grammars, without having to think about grammaticality. The targeted level of application grammarians is that of a skilled programmer with a practical knowledge of the target languages, but without theoretical knowledge about their grammars. Such a combination of skills is typical of programmers who want to localize software to new languages. The current resource languages are - ``Ara``bic - ``Cat``alan - ``Dan``ish - ``Eng``lish - ``Fin``nish - ``Fre``nch - ``Ger``man - ``Ita``lian - ``Nor``wegian - ``Rus``sian - ``Spa``nish - ``Swe``dish The first three letters (``Eng`` etc) are used in grammar module names. The Arabic and Catalan implementations are still incomplete, but enough to be used in many applications. To give an example application, consider music playing devices. In the application, we may have a semantical category ``Kind``, examples of ``Kind``s being ``Song`` and ``Artist``. In German, for instance, ``Song`` is linearized into the noun "Lied", but knowing this is not enough to make the application work, because the noun must be produced in both singular and plural, and in four different cases. By using the resource grammar library, it is enough to write ``` lin Song = mkN "Lied" "Lieder" neuter ``` and the eight forms are correctly generated. The resource grammar library contains a complete set of inflectional paradigms (such as ``mkN`` here), enabling the definition of any lexical items. The resource grammar library is not only about inflectional paradigms - it also has syntax rules. The music player application might also want to modify songs with properties, such as "American", "old", "good". The German grammar for adjectival modifications is particularly complex, because adjectives have to agree in gender, number, and case, and also depend on what determiner is used ("ein amerikanisches Lied" vs. "das amerikanische Lied"). All this variation is taken care of by the resource grammar function ``` fun AdjCN : AP -> CN -> CN ``` (see the tables in the end of this document for the list of all resource grammar functions). The resource grammar implementation of the rule adding properties to kinds is ``` lin PropKind kind prop = AdjCN prop kind ``` given that ``` lincat Prop = AP lincat Kind = CN ``` The resource library API is devided into language-specific and language-independent parts. To put it roughly, - the lexicon API is language-specific - the syntax API is language-independent Thus, to render the above example in French instead of German, we need to pick a different linearization of ``Song``, ``` lin Song = mkN "chanson" feminine ``` But to linearize ``PropKind``, we can use the very same rule as in German. The resource function ``AdjCN`` has different implementations in the two languages (e.g. a different word order in French), but the application programmer need not care about the difference. ===Note on APIs=== From version 1.1 onwards, the resource library is available via two APIs: - original ``fun`` and ``oper`` definitions - overloaded ``oper`` definitions Introducing overloading in GF version 2.7 has been a success in improving the accessibility of libraries. It has also created a layer of abstraction between the writers and users of libraries, and thereby makes the library easier to modify. We shall therefore use the overloaded API in this document. The original function names are mainly interesting for those who want to write or modify libraries. ===A complete example=== To summarize the example, and also give a template for a programmer to work on, here is the complete implementation of a small system with songs and properties. The abstract syntax defines a "domain ontology": ``` abstract Music = { cat Kind, Property ; fun PropKind : Kind -> Property -> Kind ; Song : Kind ; American : Property ; } ``` The concrete syntax is defined by a functor (parametrized module), independently of language, by opening two interfaces: the resource ``Grammar`` and an application lexicon. ``` incomplete concrete MusicI of Music = open Grammar, MusicLex in { lincat Kind = CN ; Property = AP ; lin PropKind k p = AdjCN p k ; Song = UseN song_N ; American = PositA american_A ; } ``` The application lexicon ``MusicLex`` has an abstract syntax that extends the resource category system ``Cat``. ``` abstract MusicLex = Cat ** { fun song_N : N ; american_A : A ; } ``` Each language has its own concrete syntax, which opens the inflectional paradigms module for that language: ``` concrete MusicLexGer of MusicLex = CatGer ** open ParadigmsGer in { lin song_N = reg2N "Lied" "Lieder" neuter ; american_A = regA "amerikanisch" ; } concrete MusicLexFre of MusicLex = CatFre ** open ParadigmsFre in { lin song_N = regGenN "chanson" feminine ; american_A = regA "américain" ; } ``` The top-level ``Music`` grammars are obtained by instantiating the two interfaces of ``MusicI``: ``` concrete MusicGer of Music = MusicI with (Grammar = GrammarGer), (MusicLex = MusicLexGer) ; concrete MusicFre of Music = MusicI with (Grammar = GrammarFre), (MusicLex = MusicLexFre) ; ``` Both of these files can use the same ``path``, defined as ``` --# -path=.:present:prelude ``` The ``present`` category contains the compiled resources, restricted to present tense; ``alltenses`` has the full resources. To localize the music player system to a new language, all that is needed is two modules, one implementing ``MusicLex`` and the other instantiating ``Music``. The latter is completely trivial, whereas the former one involves the choice of correct vocabulary and inflectional paradigms. For instance, Finnish is added as follows: ``` concrete MusicLexFin of MusicLex = CatFin ** open ParadigmsFin in { lin song_N = regN "kappale" ; american_A = regA "amerikkalainen" ; } concrete MusicFin of Music = MusicI with (Grammar = GrammarFin), (MusicLex = MusicLexFin) ; ``` More work is of course needed if the language-independent linearizations in MusicI are not satisfactory for some language. The resource grammar guarantees that the linearizations are possible in all languages, in the sense of grammatical, but they might of course be inadequate for stylistic reasons. Assume, for the sake of argument, that adjectival modification does not sound good in English, but that a relative clause would be preferrable. One can then start as before, ``` concrete MusicLexEng of MusicLex = CatEng ** open ParadigmsEng in { lin song_N = regN "song" ; american_A = regA "American" ; } concrete MusicEng0 of Music = MusicI with (Grammar = GrammarEng), (MusicLex = MusicLexEng) ; ``` The module ``MusicEng0`` would not be used on the top level, however, but another module would be built on top of it, with a restricted import from ``MusicEng0``. ``MusicEng`` inherits everything from ``MusicEng0`` except ``PropKind``, and gives its own definition of this function: ``` concrete MusicEng of Music = MusicEng0 - [PropKind] ** open GrammarEng in { lin PropKind k p = RelCN k (UseRCl TPres ASimul PPos (RelVP IdRP (UseComp (CompAP p)))) ; } ``` ===To find rules in the resource grammar library=== ====Inflection paradigms==== Inflection paradigms are defined separately for each language //L// in the module ``Paradigms``//L//. To test them, the command ``cc`` (= ``compute_concrete``) can be used: ``` > i -retain german/ParadigmsGer.gf > cc mkN "Schlange" { s : Number => Case => Str = table Number { Sg => table Case { Nom => "Schlange" ; Acc => "Schlange" ; Dat => "Schlange" ; Gen => "Schlange" } ; Pl => table Case { Nom => "Schlangen" ; Acc => "Schlangen" ; Dat => "Schlangen" ; Gen => "Schlangen" } } ; g : Gender = Fem } ``` For the sake of convenience, every language implements these five paradigms: ``` oper mkN : Str -> N ; -- regular nouns mkA : Str -> A : -- regular adjectives mkV : Str -> V ; -- regular verbs mkPN : Str -> PN ; -- regular proper names mkV2 : V -> V2 ; -- direct transitive verbs ``` It is often possible to initialize a lexicon by just using these functions, and later revise it by using the more involved paradigms. For instance, in German we cannot use ``mkN "Lied"`` for ``Song``, because the result would be a Masculine noun with the plural form ``"Liede"``. The individual ``Paradigms`` modules tell what cases are covered by the regular heuristics. As a limiting case, one could even initialize the lexicon for a new language by copying the English (or some other already existing) lexicon. This would produce language with correct grammar but with content words directly borrowed from English - maybe not so strange in certain technical domains. ====Syntax rules==== Syntax rules should be looked for in the module ``Constructors``. Below this top-level module exposing overloaded constructors, there are around 10 abstract modules, each defining constructors for a group of one or more related categories. For instance, the module ``Noun`` defines how to construct common nouns, noun phrases, and determiners. But these special modules are seldom needed by the users of the library. TODO: when are they needed? Browsing the libraries is helped by the gfdoc-generated HTML pages, whose LaTeX versions are included in the present document. ====Browsing by the parser==== A method alternative to browsing library documentation is to use the parser. Even though parsing is not an intended end-user application of resource grammars, it is a useful technique for application grammarians to browse the library. To find out which resource function implements a particular structure, one can just parse a string that exemplifies this structure. For instance, to find out how sentences are built using transitive verbs, write ``` > i english/LangEng.gf > p -cat=Cl -fcfg "she loves him" PredVP (UsePron she_Pron) (ComplV2 love_V2 (UsePron he_Pron)) ``` The parser returns original constructors, not overloaded ones. Parsing with the English resource grammar has an acceptable speed, but with most languages it takes just too much resources even to build the parser. However, examples parsed in one language can always be linearized into other languages: ``` > i italian/LangIta.gf > l PredVP (UsePron she_Pron) (ComplV2 love_V2 (UsePron he_Pron)) lo ama ``` Therefore, one can use the English parser to write an Italian grammar, and also to write a language-independent (incomplete) grammar. One can also parse strings that are bizarre in English but the intended way of expression in another language. For instance, the phrase for "I am hungry" in Italian is literally "I have hunger". This can be built by parsing "I have beer" in LanEng and then writing ``` lin IamHungry = let beer_N = regGenN "fame" feminine in PredVP (UsePron i_Pron) (ComplV2 have_V2 (DetCN (DetSg MassDet NoOrd) (UseN beer_N))) ; ``` which uses ParadigmsIta.regGenN. %--! ==More constructs for concrete syntax== In this chapter, we go through constructs that are not necessary in simple grammars or when the concrete syntax relies on libraries, but very useful when writing advanced concrete syntax implementations, such as resource grammar libraries. %--! ===Local definitions=== Local definitions ("``let`` expressions") are used in functional programming for two reasons: to structure the code into smaller expressions, and to avoid repeated computation of one and the same expression. Here is an example, from [``MorphoIta`` resource/MorphoIta.gf]: ``` oper regNoun : Str -> Noun = \vino -> let vin = init vino ; o = last vino in case o of { "a" => mkNoun Fem vino (vin + "e") ; "o" | "e" => mkNoun Masc vino (vin + "i") ; _ => mkNoun Masc vino vino } ; ``` ===Record extension and subtyping=== Record types and records can be **extended** with new fields. For instance, in German it is natural to see transitive verbs as verbs with a case. The symbol ``**`` is used for both constructs. ``` lincat TV = Verb ** {c : Case} ; lin Follow = regVerb "folgen" ** {c = Dative} ; ``` To extend a record type or a record with a field whose label it already has is a type error. A record type //T// is a **subtype** of another one //R//, if //T// has all the fields of //R// and possibly other fields. For instance, an extension of a record type is always a subtype of it. If //T// is a subtype of //R//, an object of //T// can be used whenever an object of //R// is required. For instance, a transitive verb can be used whenever a verb is required. **Contravariance** means that a function taking an //R// as argument can also be applied to any object of a subtype //T//. ===Tuples and product types=== Product types and tuples are syntactic sugar for record types and records: ``` T1 * ... * Tn === {p1 : T1 ; ... ; pn : Tn} === {p1 = T1 ; ... ; pn = Tn} ``` Thus the labels ``p1, p2,...`` are hard-coded. ===Record and tuple patterns=== Record types of parameter types are also parameter types. A typical example is a record of agreement features, e.g. French ``` oper Agr : PType = {g : Gender ; n : Number ; p : Person} ; ``` Notice the term ``PType`` rather than just ``Type`` referring to parameter types. Every ``PType`` is also a ``Type``, but not vice-versa. Pattern matching is done in the expected way, but it can moreover utilize partial records: the branch ``` {g = Fem} => t ``` in a table of type ``Agr => T`` means the same as ``` {g = Fem ; n = _ ; p = _} => t ``` Tuple patterns are translated to record patterns in the same way as tuples to records; partial patterns make it possible to write, slightly surprisingly, ``` case of { => t ... } ``` %--! ===Regular expression patterns=== To define string operations computed at compile time, such as in morphology, it is handy to use regular expression patterns: - //p// ``+`` //q// : token consisting of //p// followed by //q// - //p// ``*`` : token //p// repeated 0 or more times (max the length of the string to be matched) - ``-`` //p// : matches anything that //p// does not match - //x// ``@`` //p// : bind to //x// what //p// matches - //p// ``|`` //q// : matches what either //p// or //q// matches The last three apply to all types of patterns, the first two only to token strings. As an example, we give a rule for the formation of English word forms ending with an //s// and used in the formation of both plural nouns and third-person present-tense verbs. ``` add_s : Str -> Str = \w -> case w of { _ + "oo" => w + "s" ; -- bamboo _ + ("s" | "z" | "x" | "sh" | "o") => w + "es" ; -- bus, hero _ + ("a" | "o" | "u" | "e") + "y" => w + "s" ; -- boy x + "y" => x + "ies" ; -- fly _ => w + "s" -- car } ; ``` Here is another example, the plural formation in Swedish 2nd declension. The second branch uses a variable binding with ``@`` to cover the cases where an unstressed pre-final vowel //e// disappears in the plural (//nyckel-nycklar, seger-segrar, bil-bilar//): ``` plural2 : Str -> Str = \w -> case w of { pojk + "e" => pojk + "ar" ; nyck + "e" + l@("l" | "r" | "n") => nyck + l + "ar" ; bil => bil + "ar" } ; ``` Semantics: variables are always bound to the **first match**, which is the first in the sequence of binding lists ``Match p v`` defined as follows. In the definition, ``p`` is a pattern and ``v`` is a value. ``` Match (p1|p2) v = Match p1 v ++ Match p2 v Match (p1+p2) s = [Match p1 s1 ++ Match p2 s2 | i <- [0..length s], (s1,s2) = splitAt i s] Match p* s = [[]] if Match "" s ++ Match p s ++ Match (p+p) s ++... /= [] Match -p v = [[]] if Match p v = [] Match c v = [[]] if c == v -- for constant and literal patterns c Match x v = [[(x,v)]] -- for variable patterns x Match x@p v = [[(x,v)]] + M if M = Match p v /= [] Match p v = [] otherwise -- failure ``` Examples: - ``x + "e" + y`` matches ``"peter"`` with ``x = "p", y = "ter"`` - ``x + "er"*`` matches ``"burgerer"`` with ``x = "burg" %--! ===Prefix-dependent choices=== Sometimes a token has different forms depending on the token that follows. An example is the English indefinite article, which is //an// if a vowel follows, //a// otherwise. Which form is chosen can only be decided at run time, i.e. when a string is actually build. GF has a special construct for such tokens, the ``pre`` construct exemplified in ``` oper artIndef : Str = pre {"a" ; "an" / strs {"a" ; "e" ; "i" ; "o"}} ; ``` Thus ``` artIndef ++ "cheese" ---> "a" ++ "cheese" artIndef ++ "apple" ---> "an" ++ "apple" ``` This very example does not work in all situations: the prefix //u// has no general rules, and some problematic words are //euphemism, one-eyed, n-gram//. It is possible to write ``` oper artIndef : Str = pre {"a" ; "a" / strs {"eu" ; "one"} ; "an" / strs {"a" ; "e" ; "i" ; "o" ; "n-"} } ; ``` ===Predefined types and operations=== GF has the following predefined categories in abstract syntax: ``` cat Int ; -- integers, e.g. 0, 5, 743145151019 cat Float ; -- floats, e.g. 0.0, 3.1415926 cat String ; -- strings, e.g. "", "foo", "123" ``` The objects of each of these categories are **literals** as indicated in the comments above. No ``fun`` definition can have a predefined category as its value type, but they can be used as arguments. For example: ``` fun StreetAddress : Int -> String -> Address ; lin StreetAddress number street = {s = number.s ++ street.s} ; -- e.g. (StreetAddress 10 "Downing Street") : Address ``` FIXME: The linearization type is ``{s : Str}`` for all these categories. ==More concepts of abstract syntax== This section is about the use of the type theory part of GF for including more semantics in grammars. Some of the subsections present ideas that have not yet been used in real-world applications, and whose tool support outside the GF program is not complete. ===GF as a logical framework=== In this section, we will show how to encode advanced semantic concepts in an abstract syntax. We use concepts inherited from **type theory**. Type theory is the basis of many systems known as **logical frameworks**, which are used for representing mathematical theorems and their proofs on a computer. In fact, GF has a logical framework as its proper part: this part is the abstract syntax. In a logical framework, the formalization of a mathematical theory is a set of type and function declarations. The following is an example of such a theory, represented as an ``abstract`` module in GF. ``` abstract Arithm = { cat Prop ; -- proposition Nat ; -- natural number fun Zero : Nat ; -- 0 Succ : Nat -> Nat ; -- successor of x Even : Nat -> Prop ; -- x is even And : Prop -> Prop -> Prop ; -- A and B } ``` A concrete syntax is given below, as an example of using the resource grammar library. ===Dependent types=== **Dependent types** are a characteristic feature of GF, inherited from the **constructive type theory** of Martin-Löf and distinguishing GF from most other grammar formalisms and functional programming languages. The initial main motivation for developing GF was, indeed, to have a grammar formalism with dependent types. As can be inferred from the fact that we introduce them only now, after having written lots of grammars without them, dependent types are no longer the only motivation for GF. But they are still important and interesting. Dependent types can be used for stating stronger **conditions of well-formedness** than non-dependent types. A simple example is postal addresses. Ignoring the other details, let us take a look at addresses consisting of a street, a city, and a country. ``` abstract Address = { cat Address ; Country ; City ; Street ; fun mkAddress : Country -> City -> Street -> Address ; UK, France : Country ; Paris, London, Grenoble : City ; OxfordSt, ShaftesburyAve, BdRaspail, RueBlondel, AvAlsaceLorraine : Street ; } ``` The linearization rules are straightforward, ``` lin mkAddress country city street = ss (street.s ++ "," ++ city.s ++ "," ++ country.s) ; UK = ss ("U.K.") ; France = ss ("France") ; Paris = ss ("Paris") ; London = ss ("London") ; Grenoble = ss ("Grenoble") ; OxfordSt = ss ("Oxford" ++ "Street") ; ShaftesburyAve = ss ("Shaftesbury" ++ "Avenue") ; BdRaspail = ss ("boulevard" ++ "Raspail") ; RueBlondel = ss ("rue" ++ "Blondel") ; AvAlsaceLorraine = ss ("avenue" ++ "Alsace-Lorraine") ; ``` Notice that, in ``mkAddress``, we have reversed the order of the constituents. The type of ``mkAddress`` in the abstract syntax takes its arguments in a "logical" order, with increasing precision. (This order is sometimes even used in the concrete syntax of addresses, e.g. in Russia). Both existing and non-existing addresses are recognized by this grammar. The non-existing ones in the following randomly generated list have afterwards been marked by *: ``` > gr -cat=Address -number=7 | l * Oxford Street , Paris , France * Shaftesbury Avenue , Grenoble , U.K. boulevard Raspail , Paris , France * rue Blondel , Grenoble , U.K. * Shaftesbury Avenue , Grenoble , France * Oxford Street , London , France * Shaftesbury Avenue , Grenoble , France ``` Dependent types provide a way to guarantee that addresses are well-formed. What we do is to include **contexts** in ``cat`` judgements: ``` cat Address ; Country ; City Country ; Street (x : Country)(City x) ; ``` The first two judgements are as before, but the third one makes ``City`` dependent on ``Country``: there are no longer just cities, but cities of the U.K. and cities of France. The fourth judgement makes ``Street`` dependent on ``City``; but since ``City`` is itself dependent on ``Country``, we must include them both in the context, moreover guaranteeing that the city is one of the given country. Since the context itself is built by using a dependent type, we have to use variables to indicate the dependencies. The judgement we used for ``City`` is actually shorthand for ``` cat City (x : Country) ``` which is only possible if the subsequent context does not depend on ``x``. The ``fun`` judgements of the grammar are modified accordingly: ``` fun mkAddress : (x : Country) -> (y : City x) -> Street x y -> Address ; UK : Country ; France : Country ; Paris : City France ; London : City UK ; Grenoble : City France ; OxfordSt : Street UK London ; ShaftesburyAve : Street UK London ; BdRaspail : Street France Paris ; RueBlondel : Street France Paris ; AvAlsaceLorraine : Street France Grenoble ; ``` Since the type of ``mkAddress`` now has dependencies among its argument types, we have to use variables just like we used in the context of ``Street`` above. What we claimed to be the "logical" order of the arguments is now forced by the type system of GF: a variable must be declared (=bound) before it can be referenced (=used). The effect of dependent types is that the *-marked addresses above are no longer well-formed. What the GF parser actually does is that it initially accepts them (by using a context-free parsing algorithm) and then rejects them (by type checking). The random generator does not produce illegal addresses (this could be useful in bulk mailing!). The linearization algorithm does not care about type dependencies; actually, since the //categories// (ignoring their arguments) are the same in both abstract syntaxes, we use the same concrete syntax for both of them. **Remark**. Function types //without// variables are actually a shorthand notation: writing ``` fun PredV1 : NP -> V1 -> S ``` is shorthand for ``` fun PredV1 : (x : NP) -> (y : V1) -> S ``` or any other naming of the variables. Actually the use of variables sometimes shortens the code, since we can write e.g. ``` oper triple : (x,y,z : Str) -> Str = ... ``` If a bound variable is not used, it can here, as elswhere in GF, be replaced by a wildcard: ``` oper triple : (_,_,_ : Str) -> Str = ... ``` ===Dependent types in concrete syntax=== The **functional fragment** of GF terms and types comprises function types, applications, lambda abstracts, constants, and variables. This fragment is similar in abstract and concrete syntax. In particular, dependent types are also available in concrete syntax. We have not made use of them yet, but we will now look at one example of how they can be used. Those readers who are familiar with functional programming languages like ML and Haskell, may already have missed **polymorphic** functions. For instance, Haskell programmers have access to the functions ``` const :: a -> b -> a const c _ = c flip :: (a -> b -> c) -> b -> a -> c flip f y x = f x y ``` which can be used for any given types ``a``,``b``, and ``c``. The GF counterpart of polymorphic functions are **monomorphic** functions with explicit **type variables**. Thus the above definitions can be written ``` oper const :(a,b : Type) -> a -> b -> a = \_,_,c,_ -> c ; oper flip : (a,b,c : Type) -> (a -> b ->c) -> b -> a -> c = \_,_,_,f,x,y -> f y x ; ``` When the operations are used, the type checker requires them to be equipped with all their arguments; this may be a nuisance for a Haskell or ML programmer. ===Expressing selectional restrictions=== This section introduces a way of using dependent types to formalize a notion known as **selectional restrictions** in linguistics. We first present a mathematical model of the notion, and then integrate it in a linguistically motivated syntax. In linguistics, a grammar is usually thought of as being about **syntactic well-formedness** in a rather liberal sense: an expression can be well-formed without being meaningful, in other words, without being **semantically well-formed**. For instance, the sentence ``` the number 2 is equilateral ``` is syntactically well-formed but semantically ill-formed. It is well-formed because it combines a well-formed noun phrase ("the number 2") with a well-formed verb phrase ("is equilateral") and satisfies the agreement rule saying that the verb phrase is inflected in the number of the noun phrase: ``` fun PredVP : NP -> VP -> S ; lin PredVP np v = {s = np.s ++ vp.s ! np.n} ; ``` It is ill-formed because the predicate "is equilateral" is only defined for triangles, not for numbers. In a straightforward type-theoretical formalization of mathematics, domains of mathematical objects are defined as types. In GF, we could write ``` cat Nat ; cat Triangle ; cat Prop ; ``` for the types of natural numbers, triangles, and propositions, respectively. Noun phrases are typed as objects of basic types other than ``Prop``, whereas verb phrases are functions from basic types to ``Prop``. For instance, ``` fun two : Nat ; fun Even : Nat -> Prop ; fun Equilateral : Triangle -> Prop ; ``` With these judgements, and the linearization rules ``` lin two = ss ["the number 2"] ; lin Even x = ss (x.s ++ ["is even"]) ; lin Equilateral x = ss (x.s ++ ["is equilateral"]) ; ``` we can form the proposition ``Even two`` ``` the number 2 is even ``` but no proposition linearized to ``` the number 2 is equilateral ``` since ``Equilateral two`` is not a well-formed type-theoretical object. It is not even accepted by the context-free parser. When formalizing mathematics, e.g. in the purpose of computer-assisted theorem proving, we are certainly interested in semantic well-formedness: we want to be sure that a proposition makes sense before we make the effort of proving it. The straightforward typing of nouns and predicates shown above is the way in which this is guaranteed in various proof systems based on type theory. (Notice that it is still possible to form //false// propositions, e.g. "the number 3 is even". False and meaningless are different things.) As shown by the linearization rules for ``two``, ``Even``, etc, it //is// possible to use straightforward mathematical typings as the abstract syntax of a grammar. However, this syntax is not very expressive linguistically: for instance, there is no distinction between adjectives and verbs. It is hard to give rules for structures like adjectival modification ("even number") and conjunction of predicates ("even or odd"). By using dependent types, it is simple to combine a linguistically motivated system of categories with mathematically motivated type restrictions. What we need is a category of domains of individual objects, ``` cat Dom ``` and dependencies of other categories on this: ``` cat S ; -- sentence V1 Dom ; -- one-place verb with specific subject type V2 Dom Dom ; -- two-place verb with specific subject and object types A1 Dom ; -- one-place adjective A2 Dom Dom ; -- two-place adjective NP Dom ; -- noun phrase for an object of specific type Conj ; -- conjunction Det ; -- determiner ``` Having thus parametrized categories on domains, we have to reformulate the rules of predication, etc, accordingly. This is straightforward: ``` fun PredV1 : (A : Dom) -> NP A -> V1 A -> S ; ComplV2 : (A,B : Dom) -> V2 A B -> NP B -> V1 A ; DetCN : Det -> (A : Dom) -> NP A ; ModA1 : (A : Dom) -> A1 A -> Dom ; ConjS : Conj -> S -> S -> S ; ConjV1 : (A : Dom) -> Conj -> V1 A -> V1 A -> V1 A ; ``` In linearization rules, we use wildcards for the domain arguments, because they don't affect linearization: ``` lin PredV1 _ np vp = ss (np.s ++ vp.s) ; ComplV2 _ _ v2 np = ss (v2.s ++ np.s) ; DetCN det cn = ss (det.s ++ cn.s) ; ModA1 cn a1 = ss (a1.s ++ cn.s) ; ConjS conj s1 s2 = ss (s1.s ++ conj.s ++ s2.s) ; ConjV1 _ conj v1 v2 = ss (v1.s ++ conj.s ++ v2.s) ; ``` The domain arguments thus get suppressed in linearization. Parsing initially returns metavariables for them, but type checking can usually restore them by inference from those arguments that are not suppressed. One traditional linguistic example of domain restrictions (= selectional restrictions) is the contrast between the two sentences ``` John plays golf golf plays John ``` To explain the contrast, we introduce the functions ``` human : Dom ; game : Dom ; play : V2 human game ; John : NP human ; Golf : NP game ; ``` Both sentences still pass the context-free parser, returning trees with lots of metavariables of type ``Dom``: ``` PredV1 ?0 John (ComplV2 ?1 ?2 play Golf) PredV1 ?0 Golf (ComplV2 ?1 ?2 play John) ``` But only the former sentence passes the type checker, which moreover infers the domain arguments: ``` PredV1 human John (ComplV2 human game play Golf) ``` To try this out in GF, use ``pt = put_term`` with the **tree transformation** that solves the metavariables by type checking: ``` > p -tr "John plays golf" | pt -transform=solve > p -tr "golf plays John" | pt -transform=solve ``` In the latter case, no solutions are found. A known problem with selectional restrictions is that they can be more or less liberal. For instance, ``` John loves Mary John loves golf ``` should both make sense, even though ``Mary`` and ``golf`` are of different types. A natural solution in this case is to formalize ``love`` as a **polymorphic** verb, which takes a human as its first argument but an object of any type as its second argument: ``` fun love : (A : Dom) -> V2 human A ; lin love _ = ss "loves" ; ``` In other words, it is possible for a human to love anything. A problem related to polymorphism is **subtyping**: what is meaningful for a ``human`` is also meaningful for a ``man`` and a ``woman``, but not the other way round. One solution to this is **coercions**: functions that "lift" objects from subtypes to supertypes. ===Case study: selectional restrictions and statistical language models TODO=== ===Proof objects=== Perhaps the most well-known idea in constructive type theory is the **Curry-Howard isomorphism**, also known as the **propositions as types principle**. Its earliest formulations were attempts to give semantics to the logical systems of propositional and predicate calculus. In this section, we will consider a more elementary example, showing how the notion of proof is useful outside mathematics, as well. We first define the category of unary (also known as Peano-style) natural numbers: ``` cat Nat ; fun Zero : Nat ; fun Succ : Nat -> Nat ; ``` The **successor function** ``Succ`` generates an infinite sequence of natural numbers, beginning from ``Zero``. We then define what it means for a number //x// to be //less than// a number //y//. Our definition is based on two axioms: - ``Zero`` is less than ``Succ`` //y// for any //y//. - If //x// is less than //y//, then``Succ`` //x// is less than ``Succ`` //y//. The most straightforward way of expressing these axioms in type theory is as typing judgements that introduce objects of a type ``Less`` //x y //: ``` cat Less Nat Nat ; fun lessZ : (y : Nat) -> Less Zero (Succ y) ; fun lessS : (x,y : Nat) -> Less x y -> Less (Succ x) (Succ y) ; ``` Objects formed by ``lessZ`` and ``lessS`` are called **proof objects**: they establish the truth of certain mathematical propositions. For instance, the fact that 2 is less that 4 has the proof object ``` lessS (Succ Zero) (Succ (Succ (Succ Zero))) (lessS Zero (Succ (Succ Zero)) (lessZ (Succ Zero))) ``` whose type is ``` Less (Succ (Succ Zero)) (Succ (Succ (Succ (Succ Zero)))) ``` which is the formalization of the proposition that 2 is less than 4. GF grammars can be used to provide a **semantic control** of well-formedness of expressions. We have already seen examples of this: the grammar of well-formed addresses and the grammar with selectional restrictions above. By introducing proof objects we have now added a very powerful technique of expressing semantic conditions. A simple example of the use of proof objects is the definition of well-formed //time spans//: a time span is expected to be from an earlier to a later time: ``` from 3 to 8 ``` is thus well-formed, whereas ``` from 8 to 3 ``` is not. The following rules for spans impose this condition by using the ``Less`` predicate: ``` cat Span ; fun span : (m,n : Nat) -> Less m n -> Span ; ``` A possible practical application of this idea is **proof-carrying documents**: to be semantically well-formed, the abstract syntax of a document must contain a proof of some property, although the proof is not shown in the concrete document. Think, for instance, of small documents describing flight connections: //To fly from Gothenburg to Prague, first take LH3043 to Frankfurt, then OK0537 to Prague.// The well-formedness of this text is partly expressible by dependent typing: ``` cat City ; Flight City City ; fun Gothenburg, Frankfurt, Prague : City ; LH3043 : Flight Gothenburg Frankfurt ; OK0537 : Flight Frankfurt Prague ; ``` This rules out texts saying //take OK0537 from Gothenburg to Prague//. However, there is a further condition saying that it must be possible to change from LH3043 to OK0537 in Frankfurt. This can be modelled as a proof object of a suitable type, which is required by the constructor that connects flights. ``` cat IsPossible (x,y,z : City)(Flight x y)(Flight y z) ; fun Connect : (x,y,z : City) -> (u : Flight x y) -> (v : Flight y z) -> IsPossible x y z u v -> Flight x z ; ``` ===Variable bindings=== Mathematical notation and programming languages have lots of expressions that **bind** variables. For instance, a universally quantifier proposition ``` (All x)B(x) ``` consists of the **binding** ``(All x)`` of the variable ``x``, and the **body** ``B(x)``, where the variable ``x`` can have **bound occurrences**. Variable bindings appear in informal mathematical language as well, for instance, ``` for all x, x is equal to x the function that for any numbers x and y returns the maximum of x+y and x*y ``` In type theory, variable-binding expression forms can be formalized as functions that take functions as arguments. The universal quantifier is defined ``` fun All : (Ind -> Prop) -> Prop ``` where ``Ind`` is the type of individuals and ``Prop``, the type of propositions. If we have, for instance, the equality predicate ``` fun Eq : Ind -> Ind -> Prop ``` we may form the tree ``` All (\x -> Eq x x) ``` which corresponds to the ordinary notation ``` (All x)(x = x). ``` An abstract syntax where trees have functions as arguments, as in the two examples above, has turned out to be precisely the right thing for the semantics and computer implementation of variable-binding expressions. The advantage lies in the fact that only one variable-binding expression form is needed, the lambda abstract ``\x -> b``, and all other bindings can be reduced to it. This makes it easier to implement mathematical theories and reason about them, since variable binding is tricky to implement and to reason about. The idea of using functions as arguments of syntactic constructors is known as **higher-order abstract syntax**. The question now arises: how to define linearization rules for variable-binding expressions? Let us first consider universal quantification, ``` fun All : (Ind -> Prop) -> Prop ``` We write ``` lin All B = {s = "(" ++ "All" ++ B.$0 ++ ")" ++ B.s} ``` to obtain the form shown above. This linearization rule brings in a new GF concept - the ``$0`` field of ``B`` containing a bound variable symbol. The general rule is that, if an argument type of a function is itself a function type ``A -> C``, the linearization type of this argument is the linearization type of ``C`` together with a new field ``$0 : Str``. In the linearization rule for ``All``, the argument ``B`` thus has the linearization type ``` {$0 : Str ; s : Str}, ``` since the linearization type of ``Prop`` is ``` {s : Str} ``` In other words, the linearization of a function consists of a linearization of the body together with a field for a linearization of the bound variable. Those familiar with type theory or lambda calculus should notice that GF requires trees to be in **eta-expanded** form in order to be linearizable: any function of type ``` A -> B ``` always has a syntax tree of the form ``` \x -> b ``` where ``b : B`` under the assumption ``x : A``. It is in this form that an expression can be analysed as having a bound variable and a body. Given the linearization rule ``` lin Eq a b = {s = "(" ++ a.s ++ "=" ++ b.s ++ ")"} ``` the linearization of ``` \x -> Eq x x ``` is the record ``` {$0 = "x", s = ["( x = x )"]} ``` Thus we can compute the linearization of the formula, ``` All (\x -> Eq x x) --> {s = "[( All x ) ( x = x )]"}. ``` How did we get the //linearization// of the variable ``x`` into the string ``"x"``? GF grammars have no rules for this: it is just hard-wired in GF that variable symbols are linearized into the same strings that represent them in the print-out of the abstract syntax. To be able to //parse// variable symbols, however, GF needs to know what to look for (instead of e.g. trying to parse //any// string as a variable). What strings are parsed as variable symbols is defined in the lexical analysis part of GF parsing ``` > p -cat=Prop -lexer=codevars "(All x)(x = x)" All (\x -> Eq x x) ``` (see more details on lexers below). If several variables are bound in the same argument, the labels are ``$0, $1, $2``, etc. ===Semantic definitions=== We have seen that, just like functional programming languages, GF has declarations of functions, telling what the type of a function is. But we have not yet shown how to **compute** these functions: all we can do is provide them with arguments and linearize the resulting terms. Since our main interest is the well-formedness of expressions, this has not yet bothered us very much. As we will see, however, computation does play a role even in the well-formedness of expressions when dependent types are present. GF has a form of judgement for **semantic definitions**, recognized by the key word ``def``. At its simplest, it is just the definition of one constant, e.g. ``` def one = Succ Zero ; ``` We can also define a function with arguments, ``` def Neg A = Impl A Abs ; ``` which is still a special case of the most general notion of definition, that of a group of **pattern equations**: ``` def sum x Zero = x ; sum x (Succ y) = Succ (Sum x y) ; ``` To compute a term is, as in functional programming languages, simply to follow a chain of reductions until no definition can be applied. For instance, we compute ``` Sum one one --> Sum (Succ Zero) (Succ Zero) --> Succ (sum (Succ Zero) Zero) --> Succ (Succ Zero) ``` Computation in GF is performed with the ``pt`` command and the ``compute`` transformation, e.g. ``` > p -tr "1 + 1" | pt -transform=compute -tr | l sum one one Succ (Succ Zero) s(s(0)) ``` The ``def`` definitions of a grammar induce a notion of **definitional equality** among trees: two trees are definitionally equal if they compute into the same tree. Thus, trivially, all trees in a chain of computation (such as the one above) are definitionally equal to each other. So are the trees ``` sum Zero (Succ one) Succ one sum (sum Zero Zero) (sum (Succ Zero) one) ``` and infinitely many other trees. A fact that has to be emphasized about ``def`` definitions is that they are //not// performed as a first step of linearization. We say that **linearization is intensional**, which means that the definitional equality of two trees does not imply that they have the same linearizations. For instance, each of the seven terms shown above has a different linearizations in arithmetic notation: ``` 1 + 1 s(0) + s(0) s(s(0) + 0) s(s(0)) 0 + s(0) s(1) 0 + 0 + s(0) + 1 ``` This notion of intensionality is no more exotic than the intensionality of any **pretty-printing** function of a programming language (function that shows the expressions of the language as strings). It is vital for pretty-printing to be intensional in this sense - if we want, for instance, to trace a chain of computation by pretty-printing each intermediate step, what we want to see is a sequence of different expression, which are definitionally equal. What is more exotic is that GF has two ways of referring to the abstract syntax objects. In the concrete syntax, the reference is intensional. In the abstract syntax, the reference is extensional, since **type checking is extensional**. The reason is that, in the type theory with dependent types, types may depend on terms. Two types depending on terms that are definitionally equal are equal types. For instance, ``` Proof (Odd one) Proof (Odd (Succ Zero)) ``` are equal types. Hence, any tree that type checks as a proof that 1 is odd also type checks as a proof that the successor of 0 is odd. (Recall, in this connection, that the arguments a category depends on never play any role in the linearization of trees of that category, nor in the definition of the linearization type.) In addition to computation, definitions impose a **paraphrase** relation on expressions: two strings are paraphrases if they are linearizations of trees that are definitionally equal. Paraphrases are sometimes interesting for translation: the **direct translation** of a string, which is the linearization of the same tree in the targer language, may be inadequate because it is e.g. unidiomatic or ambiguous. In such a case, the translation algorithm may be made to consider translation by a paraphrase. To stress express the distinction between **constructors** (=**canonical** functions) and other functions, GF has a judgement form ``data`` to tell that certain functions are canonical, e.g. ``` data Nat = Succ | Zero ; ``` Unlike in Haskell, but similarly to ALF (where constructor functions are marked with a flag ``C``), new constructors can be added to a type with new ``data`` judgements. The type signatures of constructors are given separately, in ordinary ``fun`` judgements. One can also write directly ``` data Succ : Nat -> Nat ; ``` which is equivalent to the two judgements ``` fun Succ : Nat -> Nat ; data Nat = Succ ; ``` ===Case study: representing anaphoric reference TODO=== ==Transfer modules TODO== Transfer means noncompositional tree-transforming operations. The command ``apply_transfer = at`` is typically used in a pipe: ``` > p "John walks and John runs" | apply_transfer aggregate | l John walks and runs ``` See the [sources ../../transfer/examples/aggregation] of this example. See the [transfer language documentation ../transfer.html] for more information. ==Practical issues TODO== ===Lexers and unlexers=== Lexers and unlexers can be chosen from a list of predefined ones, using the flags``-lexer`` and `` -unlexer`` either in the grammar file or on the GF command line. Given by ``help -lexer``, ``help -unlexer``: ``` The default is words. -lexer=words tokens are separated by spaces or newlines -lexer=literals like words, but GF integer and string literals recognized -lexer=vars like words, but "x","x_...","$...$" as vars, "?..." as meta -lexer=chars each character is a token -lexer=code use Haskell's lex -lexer=codevars like code, but treat unknown words as variables, ?? as meta -lexer=text with conventions on punctuation and capital letters -lexer=codelit like code, but treat unknown words as string literals -lexer=textlit like text, but treat unknown words as string literals -lexer=codeC use a C-like lexer -lexer=ignore like literals, but ignore unknown words -lexer=subseqs like ignore, but then try all subsequences from longest The default is unwords. -unlexer=unwords space-separated token list (like unwords) -unlexer=text format as text: punctuation, capitals, paragraph

-unlexer=code format as code (spacing, indentation) -unlexer=textlit like text, but remove string literal quotes -unlexer=codelit like code, but remove string literal quotes -unlexer=concat remove all spaces -unlexer=bind like identity, but bind at "&+" ``` ===Efficiency of grammars=== Issues: - the choice of datastructures in ``lincat``s - the value of the ``optimize`` flag - parsing efficiency: ``-fcfg`` vs. others ===Speech input and output=== The``speak_aloud = sa`` command sends a string to the speech synthesizer [Flite http://www.speech.cs.cmu.edu/flite/doc/]. It is typically used via a pipe: ``` generate_random | linearize | speak_aloud The result is only satisfactory for English. The ``speech_input = si`` command receives a string from a speech recognizer that requires the installation of [ATK http://mi.eng.cam.ac.uk/~sjy/software.htm]. It is typically used to pipe input to a parser: ``` speech_input -tr | parse The method words only for grammars of English. Both Flite and ATK are freely available through the links above, but they are not distributed together with GF. ===Multilingual syntax editor=== The [Editor User Manual http://www.cs.chalmers.se/~aarne/GF2.0/doc/javaGUImanual/javaGUImanual.htm] describes the use of the editor, which works for any multilingual GF grammar. Here is a snapshot of the editor: [../quick-editor.png] The grammars of the snapshot are from the [Letter grammar package http://www.cs.chalmers.se/~aarne/GF/examples/letter]. ===Interactive Development Environment (IDE)=== Forthcoming. ===Communicating with GF=== Other processes can communicate with the GF command interpreter, and also with the GF syntax editor. Useful flags when invoking GF are - ``-batch`` suppresses the promps and structures the communication with XML tags. - ``-s`` suppresses non-output non-error messages and XML tags. -- ``-nocpu`` suppresses CPU time indication. Thus the most silent way to invoke GF is ``` gf -batch -s -nocpu ``` ===Embedded grammars in Haskell, Java, and Prolog=== GF grammars can be used as parts of programs written in the following languages. The links give more documentation. - [Java http://www.cs.chalmers.se/~bringert/gf/gf-java.html] - [Haskell http://www.cs.chalmers.se/~aarne/GF/src/GF/Embed/EmbedAPI.hs] - [Prolog http://www.cs.chalmers.se/~peb/software.html] ===Alternative input and output grammar formats=== A summary is given in the following chart of GF grammar compiler phases: [../gf-compiler.png] ==Larger case studies TODO== ===Interfacing formal and natural languages=== [Formal and Informal Software Specifications http://www.cs.chalmers.se/~krijo/thesis/thesisA4.pdf], PhD Thesis by [Kristofer Johannisson http://www.cs.chalmers.se/~krijo], is an extensive example of this. The system is based on a multilingual grammar relating the formal language OCL with English and German. A simpler example will be explained here. ===A multimodal dialogue system=== See TALK project deliverables, [TALK homepage http://www.talk-project.org]