(Pes) Add isNum to SymbOrd

This commit is contained in:
Inari Listenmaa
2019-02-04 10:07:48 +01:00
parent 494acc4153
commit 19d4934671

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@@ -16,21 +16,21 @@ concrete SymbolPes of Symbol = CatPes ** open Prelude, ResPes in {
animacy = cn.animacy animacy = cn.animacy
} ; } ;
CNSymbNP det cn xs = { CNSymbNP det cn xs = {
s = \\ez => det.s ++ cn.s ! aEzafa ! det.n ++ xs.s ; s = \\ez => det.s ++ cn.s ! aEzafa ! det.n ++ xs.s ;
a = agrPesP3 det.n ; a = agrPesP3 det.n ;
animacy = cn.animacy animacy = cn.animacy
} ; } ;
CNNumNP cn i = { CNNumNP cn i = {
s = \\ez => cn.s ! aEzafa ! Sg ++ i.s ; s = \\ez => cn.s ! aEzafa ! Sg ++ i.s ;
a = agrPesP3 Sg ; a = agrPesP3 Sg ;
animacy = cn.animacy animacy = cn.animacy
} ; } ;
SymbS sy = sy ; SymbS sy = sy ;
SymbNum sy = { s = sy.s ; n = Pl } ; SymbNum sy = { s = sy.s ; n = Pl } ;
SymbOrd sy = { s = sy.s ++ "wN" ; n = Pl} ; SymbOrd sy = { s = sy.s ++ "wN" ; n = Pl; isNum=False} ;
lincat lincat
Symb, [Symb] = SS ; Symb, [Symb] = SS ;