feat: Call syd/escape when ESC is pressed in normal state
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@@ -59,6 +59,23 @@ are active.")
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More specifically, when `syd/escape' is pressed. If any hook returns non-nil,
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all hooks after it are ignored.")
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;;
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;;; Universal, non-nuclear escape
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;; `keyboard-quit' is too much of a nuclear option. I wanted an ESC/C-g to
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;; do-what-I-mean. It serves four purposes (in order):
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;;
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;; 1. Quit active states; e.g. highlights, searches, snippets, iedit,
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;; multiple-cursors, recording macros, etc.
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;; 2. Close popup windows remotely (if it is allowed to)
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;; 3. Refresh buffer indicators, like diff-hl and flycheck
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;; 4. Or fall back to `keyboard-quit'
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;;
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;; And it should do these things incrementally, rather than all at once. And it
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;; shouldn't interfere with recording macros or the minibuffer. This may require
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;; you press ESC/C-g two or three times on some occasions to reach
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;; `keyboard-quit', but this is much more intuitive.
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(defun syd/escape (&optional interactive)
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"Run `syd-escape-hook'."
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(interactive (list 'interactive))
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@@ -77,10 +94,18 @@ all hooks after it are ignored.")
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(when interactive
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(setq this-command 'keyboard-quit)))))))
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(with-eval-after-load 'eldoc
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(eldoc-add-command 'syd/escape))
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;; In normal state, pressing escape should run `syd-escape-hook'.
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(with-eval-after-load 'evil
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(defun evil-syd/escape-a (&rest _)
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"Call `syd/escape' if `evil-force-normal-state' is called interactively."
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(when (called-interactively-p 'any)
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(call-interactively #'syd/escape)))
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(advice-add #'evil-force-normal-state
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:after #'evil-syd/escape-a))
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(defun syd-keybinds-initialise ()
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(syd--initialise-leader)
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