Files
Madeleine Sydney 5daef6a29b refactor(quake-live): Change keybinds
- ESDF for movement.
- mouse-2 for jump.
- other silly shit.
2025-05-25 14:18:03 -06:00

279 lines
7.1 KiB
INI

unbindall
bind e "+forward"
bind s "+moveleft"
bind d "+back"
bind f "+moveright"
bind mouse2 +moveup
alias weapon_rl "weapon 5"
alias weapon_sg "weapon 3"
alias weapon_cg "weapon 2"
alias weapon_g "weapon 1"
alias weapon_pg "weapon 8"
alias weapon_lg "weapon 6"
alias weapon_rg "weapon 7"
alias weapon_gl "weapon 4"
bind 2 weapon_cg
bind 4 weapon_gl
bind a weapon_g
bind w weapon_pg
bind mouse4 weapon_rg
bind mouse5 weapon_lg
bind mwheeldoWN weapon_sg
bind mwheelup weapon_rl
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind [ "weapprev"
bind ] "weapnext"
bind ` "toggleconsole"
bind c "+movedown"
bind g "+button3"
bind h "+chat"
bind p "+acc"
bind t "messagemode"
bind u "kill"
bind v "+voice"
bind y "messagemode2"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "dropflag"
bind DOWNARROW "droppowerup"
bind LEFTARROW "dropweapon"
bind RIGHTARROW "droprune"
bind SHIFT "+speed"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F11 "screenshotJPEG"
bind KP_HOME "follow 7"
bind KP_UPARROW "follow 8"
bind KP_PGUP "follow 9"
bind KP_LEFTARROW "follow 4"
bind KP_5 "follow 5"
bind KP_RIGHTARROW "follow 6"
bind KP_END "follow 1"
bind KP_DOWNARROW "follow 2"
bind KP_PGDN "follow 3"
bind KP_INS "follow 0"
bind MOUSE1 "+attack"
bind MOUSE3 "+button2"
seta com_allowConsole "1"
seta sex "female"
seta sensitivity "3.00"
seta cl_mouseAccel "0.0"
seta cl_mouseAccelOffset "0"
seta cl_mouseAccelPower "2"
seta model "lucy/default"
seta cg_hudFiles "ui/hud2.txt"
seta cg_hitBeep "2"
seta s_volume "0.1"
seta s_musicvolume "0.3"
seta com_maxfps "144"
seta cg_zoomToggle "0"
seta cg_zoomSensitivity "1"
seta cg_zoomScaling "1"
seta cg_zoomOutOnDeath "1"
seta cg_zoomfov "30"
seta cg_weaponConfig_hmg ""
seta cg_weaponConfig_cg ""
seta cg_weaponConfig_pl ""
seta cg_weaponConfig_ng ""
seta cg_weaponConfig_gh ""
seta cg_weaponConfig_bfg ""
seta cg_weaponConfig_pg ""
seta cg_weaponConfig_rg ""
seta cg_weaponConfig_lg ""
seta cg_weaponConfig_rl ""
seta cg_weaponConfig_gl ""
seta cg_weaponConfig_sg ""
seta cg_weaponConfig_mg ""
seta cg_weaponConfig_g ""
seta cg_weaponConfig ""
seta cg_weaponColor_grenade "0x007000FF"
seta cg_weaponBar "3"
seta cg_waterWarp "1"
seta cg_voiceChatIndicator "1"
seta cg_vignette "0"
seta cg_viewsize "100"
seta cg_useItemWarning "1"
seta cg_useItemMessage "1"
seta cg_trueShotgun "0"
seta cg_trueLightning "0.0"
seta cg_teammatePOIsMinWidth "4.0"
seta cg_teammatePOIsMaxWidth "24.0"
seta cg_teammatePOIs "1"
seta cg_teammateNames "1"
seta cg_teammateCrosshairNamesOpacity "0.75"
seta cg_teammateCrosshairNames "0"
seta cg_teamUpperColor "0x00ffffff"
seta cg_teamLowerColor "0x00ffffff"
seta cg_teamHeadColor "0x00ffffff"
seta cg_teamChatTime "3000"
seta cg_teamChatsOnly "0"
seta cg_teamChatHeight "0"
seta cg_teamChatBeep "0"
seta cg_switchToEmpty "1"
seta cg_switchOnEmpty "1"
seta cg_speedometer "3"
seta cg_specTeamVitalsY "85"
seta cg_specTeamVitalsWidth "100"
seta cg_specTeamVitalsHealthColor "0"
seta cg_specTeamVitals "1"
seta cg_specNames "2"
seta cg_specItemTimersY "200"
seta cg_specItemTimersX "10"
seta cg_specItemTimersSize "0.24"
seta cg_specItemTimers "7"
seta cg_specFov "1"
seta cg_specDuelHealthColor "0"
seta cg_specDuelHealthArmor "1"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_smokeRadius_haste "8"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_flight "8"
seta cg_smokeRadius_dust "24"
seta cg_smoke_SG "0"
seta cg_simpleItemsRadius "15"
seta cg_simpleItemsHeightOffset "8"
seta cg_simpleItemsBob "2"
seta cg_simpleItems "0"
seta cg_shadows "0"
seta cg_selfOnTeamOverlay "0"
seta cg_screenDamageAlpha_Team "200"
seta cg_screenDamageAlpha "200"
seta cg_screenDamage_Team "0x700000C8"
seta cg_screenDamage_Self "0x00000000"
seta cg_screenDamage "0x700000C8"
seta cg_scorePlums "0"
seta cg_rocketStyle "1"
seta cg_railTrailTime "300"
seta cg_railStyle "1"
seta cg_raceBeep "7"
seta cg_predictItems "1"
seta cg_powerupPOIs "2"
seta cg_flagPOIs "1"
seta cg_poiMinWidth "16.0"
seta cg_poiMaxWidth "32.0"
seta cg_plasmaStyle "1"
seta cg_preferredStartingWeapons ""
seta cg_overheadNamesWidth "75"
seta cg_obituaryRowSize "5"
seta cg_nopredict "0"
seta cg_muzzleFlash "0"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_lightningStyle "1"
seta cg_lightningImpactCap "192"
seta cg_lightningImpact "1"
seta cg_levelTimerDirection "1"
seta cg_lagometer "0"
seta cg_killBeep "7"
seta cg_kickScale "0"
seta cg_itemTimers "1"
seta cg_itemFx "7"
seta cg_impactSparksVelocity "128"
seta cg_impactSparksSize "8"
seta cg_impactSparksLifetime "250"
seta cg_impactSparks "1"
seta cg_impactMarkTime "10000"
seta cg_hudFiles "ui/hud2.txt"
seta cg_hitBeep "2"
seta cg_gunZ "0"
seta cg_gunY "3"
seta cg_gunX "0"
seta cg_fov "130"
seta cg_forceTeamWeaponColor "0"
seta cg_forceTeamSkin "bright"
seta cg_forceTeamModel "crash"
seta cg_forceRedTeamModel ""
seta cg_forceEnemyWeaponColor "0"
seta cg_forceEnemySkin "bright"
seta cg_forceEnemyModel "doom"
seta cg_forceDrawCrosshair "0"
seta cg_forceBlueTeamModel ""
seta cg_flagStyle "1"
seta cg_enemyUpperColor "0xffff00ff"
seta cg_enemyLowerColor "0xffff00ff"
seta cg_enemyHeadColor "0xffff00ff"
seta cg_enemyCrosshairNamesOpacity "0.75"
seta cg_enemyCrosshairNames "1"
seta cg_drawTieredArmorAvailability "1"
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlaySize "0.16"
seta cg_drawTeamOverlayOpacity "0.75"
seta cg_drawTeamOverlay "1"
seta cg_drawStatus "1"
seta cg_drawSpriteSelf "0"
seta cg_drawSprites "1"
seta cg_drawSnapshot "0"
seta cg_drawRewardsRowSize "1"
seta cg_drawRewards "1"
seta cg_drawCheckpointRemaining "1"
seta cg_drawProfileImages "1"
seta cg_drawItemPickups "7"
seta cg_drawInputCmdsY "240"
seta cg_drawInputCmdsX "320"
seta cg_drawInputCmdsSize "24"
seta cg_drawInputCmds "1"
seta cg_drawIcons "1"
seta cg_drawHitFriendTime "100"
seta cg_drawGun "1"
seta cg_drawFullWeaponBar "1"
seta cg_drawFragMessages "1"
seta cg_drawFPS "1"
seta cg_drawDemoHUD "1"
seta cg_drawDeadFriendTime "3000.0"
seta cg_drawCrosshairTeamHealthSize "0.12"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawCrosshair "13"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "1"
seta cg_draw3dIcons "1"
seta cg_draw2D "1"
seta cg_deferPlayers "1"
seta cg_deadBodyDarken "1"
seta cg_deadBodyColor "0x101010FF"
seta cg_damagePlumColorStyle "1"
seta cg_damagePlum "g mg sg gl rl lg rg pg bfg gh cg ng pl hmg"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairSize "16"
seta cg_crosshairPulse "1"
seta cg_crosshairHitTime "200.0"
seta cg_crosshairHitStyle "1"
seta cg_crosshairHitColor "1"
seta cg_crosshairHealth "0"
seta cg_crosshairColor "25"
seta cg_crosshairBrightness "1.0"
seta cg_complaintWarning "1"
seta cg_chatHistoryLength "6"
seta cg_chatbeep "0"
seta cg_buzzerSound "1"
seta cg_bubbleTrail "1"
seta cg_brassTime "0"
seta cg_bob "0.25"
seta cg_blood "1"
seta cg_autoProjectileNudge "0"
seta cg_autoswitch "0"
seta cg_autoHop "1"
seta cg_autoAction "3"
seta cg_announcerTiesVO "1"
seta cg_announcerRewardsVO "1"
seta cg_announcerLeadsVO "1"
seta cg_announcerLastStandingVO "1"
seta cg_announcer "1"
seta cg_allowTaunt "1"
seta cg_marks "1"