fix the compilation of sqlite3Btree.c on Windows

This commit is contained in:
Krasimir Angelov
2017-12-09 23:04:34 +01:00
parent a7e7d8d83c
commit 7260d5496d

View File

@@ -5040,6 +5040,30 @@ SQLITE_PRIVATE int sqlite3VdbeRecordCompareWithSkip(int, const void *, UnpackedR
*/
/* #include "sqliteInt.h" */
/* An array to map all upper-case characters into their corresponding
** lower-case character.
**
** SQLite only considers US-ASCII (or EBCDIC) characters. We do not
** handle case conversions for the UTF character set since the tables
** involved are nearly as big or bigger than SQLite itself.
*/
const unsigned char sqlite3UpperToLower[] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103,
104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,
122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107,
108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,
126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,
162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,
180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,
198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,
216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,
234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
252,253,254,255
};
/* EVIDENCE-OF: R-02982-34736 In order to maintain full backwards
** compatibility for legacy applications, the URI filename capability is
** disabled by default.
@@ -9063,6 +9087,22 @@ SQLITE_PRIVATE int sqlite3Strlen30(const char *z){
return 0x3fffffff & (int)strlen(z);
}
/* Convenient short-hand */
#define UpperToLower sqlite3UpperToLower
int sqlite3StrICmp(const char *zLeft, const char *zRight){
unsigned char *a, *b;
int c;
a = (unsigned char *)zLeft;
b = (unsigned char *)zRight;
for(;;){
c = (int)UpperToLower[*a] - (int)UpperToLower[*b];
if( c || *a==0 ) break;
a++;
b++;
}
return c;
}
/*
** The string z[] is an text representation of a real number.
** Convert this string to a double and write it into *pResult.
@@ -17830,13 +17870,6 @@ struct winFile {
#define WINFILE_PERSIST_WAL 0x04 /* Persistent WAL mode */
#define WINFILE_PSOW 0x10 /* SQLITE_IOCAP_POWERSAFE_OVERWRITE */
/*
* The size of the buffer used by sqlite3_win32_write_debug().
*/
#ifndef SQLITE_WIN32_DBG_BUF_SIZE
# define SQLITE_WIN32_DBG_BUF_SIZE ((int)(4096-sizeof(DWORD)))
#endif
/*
* The value used with sqlite3_win32_set_directory() to specify that
* the temporary directory should be changed.
@@ -18785,43 +18818,6 @@ SQLITE_PRIVATE int sqlite3_win32_reset_heap(){
}
#endif /* SQLITE_WIN32_MALLOC */
/*
** This function outputs the specified (ANSI) string to the Win32 debugger
** (if available).
*/
SQLITE_PRIVATE void sqlite3_win32_write_debug(const char *zBuf, int nBuf){
char zDbgBuf[SQLITE_WIN32_DBG_BUF_SIZE];
int nMin = MIN(nBuf, (SQLITE_WIN32_DBG_BUF_SIZE - 1)); /* may be negative. */
if( nMin<-1 ) nMin = -1; /* all negative values become -1. */
assert( nMin==-1 || nMin==0 || nMin<SQLITE_WIN32_DBG_BUF_SIZE );
#if defined(SQLITE_WIN32_HAS_ANSI)
if( nMin>0 ){
memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
memcpy(zDbgBuf, zBuf, nMin);
osOutputDebugStringA(zDbgBuf);
}else{
osOutputDebugStringA(zBuf);
}
#elif defined(SQLITE_WIN32_HAS_WIDE)
memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
if ( osMultiByteToWideChar(
osAreFileApisANSI() ? CP_ACP : CP_OEMCP, 0, zBuf,
nMin, (LPWSTR)zDbgBuf, SQLITE_WIN32_DBG_BUF_SIZE/sizeof(WCHAR))<=0 ){
return;
}
osOutputDebugStringW((LPCWSTR)zDbgBuf);
#else
if( nMin>0 ){
memset(zDbgBuf, 0, SQLITE_WIN32_DBG_BUF_SIZE);
memcpy(zDbgBuf, zBuf, nMin);
fprintf(stderr, "%s", zDbgBuf);
}else{
fprintf(stderr, "%s", zBuf);
}
#endif
}
/*
** The following routine suspends the current thread for at least ms
** milliseconds. This is equivalent to the Win32 Sleep() interface.
@@ -19263,40 +19259,6 @@ SQLITE_PRIVATE char *sqlite3_win32_utf8_to_mbcs(const char *zFilename){
return zFilenameMbcs;
}
/*
** This function sets the data directory or the temporary directory based on
** the provided arguments. The type argument must be 1 in order to set the
** data directory or 2 in order to set the temporary directory. The zValue
** argument is the name of the directory to use. The return value will be
** SQLITE_OK if successful.
*/
SQLITE_PRIVATE int sqlite3_win32_set_directory(DWORD type, LPCWSTR zValue){
char **ppDirectory = 0;
#ifndef SQLITE_OMIT_AUTOINIT
int rc = sqlite3BtreeInitialize();
if( rc ) return rc;
#endif
if( type==SQLITE_WIN32_TEMP_DIRECTORY_TYPE ){
ppDirectory = &sqlite3_temp_directory;
}
assert( !ppDirectory || type==SQLITE_WIN32_TEMP_DIRECTORY_TYPE
);
assert( !ppDirectory || sqlite3MemdebugHasType(*ppDirectory, MEMTYPE_HEAP) );
if( ppDirectory ){
char *zValueUtf8 = 0;
if( zValue && zValue[0] ){
zValueUtf8 = winUnicodeToUtf8(zValue);
if ( zValueUtf8==0 ){
return SQLITE_NOMEM;
}
}
sqlite3_free(*ppDirectory);
*ppDirectory = zValueUtf8;
return SQLITE_OK;
}
return SQLITE_ERROR;
}
/*
** The return value of winGetLastErrorMsg
** is zero if the error message fits in the buffer, or non-zero
@@ -22368,9 +22330,6 @@ static int winOpen(
if( isReadonly ){
pFile->ctrlFlags |= WINFILE_RDONLY;
}
if( sqlite3_uri_boolean(zName, "psow", SQLITE_POWERSAFE_OVERWRITE) ){
pFile->ctrlFlags |= WINFILE_PSOW;
}
pFile->lastErrno = NO_ERROR;
pFile->zPath = zName;
#if SQLITE_MAX_MMAP_SIZE>0
@@ -22589,43 +22548,6 @@ static BOOL winIsDriveLetterAndColon(
return ( sqlite3Isalpha(zPathname[0]) && zPathname[1]==':' );
}
/*
** Returns non-zero if the specified path name should be used verbatim. If
** non-zero is returned from this function, the calling function must simply
** use the provided path name verbatim -OR- resolve it into a full path name
** using the GetFullPathName Win32 API function (if available).
*/
static BOOL winIsVerbatimPathname(
const char *zPathname
){
/*
** If the path name starts with a forward slash or a backslash, it is either
** a legal UNC name, a volume relative path, or an absolute path name in the
** "Unix" format on Windows. There is no easy way to differentiate between
** the final two cases; therefore, we return the safer return value of TRUE
** so that callers of this function will simply use it verbatim.
*/
if ( winIsDirSep(zPathname[0]) ){
return TRUE;
}
/*
** If the path name starts with a letter and a colon it is either a volume
** relative path or an absolute path. Callers of this function must not
** attempt to treat it as a relative path name (i.e. they should simply use
** it verbatim).
*/
if ( winIsDriveLetterAndColon(zPathname) ){
return TRUE;
}
/*
** If we get to this point, the path name should almost certainly be a purely
** relative one (i.e. not a UNC name, not absolute, and not volume relative).
*/
return FALSE;
}
/*
** Turn a relative pathname into a full pathname. Write the full
** pathname into zOut[]. zOut[] will be at least pVfs->mxPathname