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728 lines
27 KiB
Plaintext
The GF Resource Grammar Library
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Author: Aarne Ranta
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Last update: %%date(%c)
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% NOTE: this is a txt2tags file.
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% Create an latex file from this file using:
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% txt2tags -ttex --toc gf-formalism.txt
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%!target:tex
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This document is about the
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GF Resource Grammar Library. It presuppose knowledge of GF and its
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module system, knowledge that can be acquired e.g. from the GF
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tutorial. We start with an introduction to the library, and proceed to
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details with the aim of covering all that one needs to know
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in order to use the library.
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How to write one's own resource grammar (i.e. implement the API for
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a new language), is covered by a separate Resource-HOWTO document.
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==Motivation==
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The GF Resource Grammar Library contains grammar rules for
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10 languages (some more are under construction). Its purpose
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is to make these rules available for application programmers,
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who can thereby concentrate on the semantic and stylistic
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aspects of their grammars, without having to think about
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grammaticality. The level of a typical application grammarian
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is skilled programmer, without knowledge linguistics, but with
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a good knowledge of the target languages. Such a combination of
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skilles is typical of a programmer who wants to localize a piece
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of software to a new language.
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To give an example, an application dealing with
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music players may have a semantical category ``Kind``, examples
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of Kinds being Song and Artist. In German, for instance, Song
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is linearized into the noun "Lied", but knowing this is not
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enough to make the application work, because the noun must be
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produced in both singular and plural, and in four different
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cases. By using the resource grammar library, it is enough to
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write
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```
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lin Song = reg2N "Lied" "Lieder" neuter
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```
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and the eight forms are correctly generated. The resource grammar
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library contains a complete set of inflectional paradigms (such as
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regN2 here), enabling the definition of any lexical items.
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The resource grammar library is not only about inflectional paradigms - it
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also has syntax rules. The music player application
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might also want to modify songs with properties, such as "American",
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"old", "good". The German grammar for adjectival modifications is
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particularly complex, because the adjectives have to agree in gender,
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number, and case, and also depend on what determiner is used
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("ein Amerikanisches Lied" vs. "das Amerikanische Lied"). All this
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variation is taken care of by the resource grammar function
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```
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fun AdjCN : AP -> CN -> CN
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```
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and the resource grammar implementation of the rule adding properties
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to kinds is
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```
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lin PropKind kind prop = AdjCN prop kind
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```
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given that
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```
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lincat Prop = AP
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lincat Kind = CN
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```
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The resource library API is devided into language-specific and language-independet
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parts. To put is roughly,
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- lexicon is language-specific
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- syntax is language-independent
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Thus, to render the above example in French instead of German, we need to
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pick a different linearization of Song,
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```
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lin Song = regGenN "chanson" feminine
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```
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But to linearize PropKind, we can use the very same rule as in German.
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The resource function AdjCN has different implementations in the two
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languages, but the application programmer need not care about the difference.
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===A complete example===
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To summarize the example, and also give a template for a programmer to work on,
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here is the complete implementation of a small system with songs and properties.
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The abstract syntax defines a "domain ontology":
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```
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abstract Music = {
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cat
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Kind,
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Property ;
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fun
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PropKind : Kind -> Property -> Kind ;
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Song : Kind ;
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American : Property ;
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}
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```
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The concrete syntax is defined independently of language, by opening
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two interfaces: the resource Grammar and an application lexicon.
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```
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incomplete concrete MusicI of Music = open Grammar, MusicLex in {
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lincat
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Kind = CN ;
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Property = AP ;
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lin
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PropKind k p = AdjCN p k ;
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Song = UseN song_N ;
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American = PositA american_A ;
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}
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```
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The application lexicon MusicLex has an abstract syntax, that extends
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the resource category system Cat.
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```
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abstract MusicLex = Cat ** {
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fun
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song_N : N ;
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american_A : A ;
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}
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```
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Each language has its own concrete syntax, which opens the inflectional paradigms
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module for that language:
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```
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concrete MusicLexGer of MusicLex = CatGer ** open ParadigmsGer in {
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lin
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song_N = reg2N "Lied" "Lieder" neuter ;
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american_A = regA "amerikanisch" ;
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}
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concrete MusicLexFre of MusicLex = CatFre ** open ParadigmsFre in {
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lin
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song_N = regGenN "chanson" feminine ;
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american_A = regA "américain" ;
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}
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```
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The top-level Music grammars are obtained by instantiating the two interfaces
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of MusicI:
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```
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concrete MusicGer of Music = MusicI with
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(Grammar = GrammarGer),
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(MusicLex = MusicLexGer) ;
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concrete MusicFre of Music = MusicI with
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(Grammar = GrammarFre),
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(MusicLex = MusicLexFre) ;
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```
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To localize the system to a new language, all that is needed is two modules,
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one implementing MusicLex and the other instantiating Music. The latter is
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completely trivial, whereas the former one involves the choice of correct
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vocabulary and inflectional paradigms. For instance, Finnish is added as follows:
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```
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concrete MusicLexFin of MusicLex = CatFre ** open ParadigmsFin in {
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lin
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song_N = regN "kappale" ;
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american_A = regA "amerikkalainen" ;
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}
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concrete MusicFin of Music = MusicI with
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(Grammar = GrammarFin),
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(MusicLex = MusicLexFin) ;
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```
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More work is of course needed if the language-independent linearizations in
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MusicI are not satisfactory for some language. The resource grammar guarantees
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that the linearizations are possible in all languages, in the sense of grammatical,
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but they might of course be inadequate for stylistic reasons. Assume,
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for the sake of argument, that adjectival modification does not sound good in
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English, but that a relative clause would be preferrable. One can then start as
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before,
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```
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concrete MusicLexEng of MusicLex = CatFre ** open ParadigmsEng in {
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lin
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song_N = regN "song" ;
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american_A = regA "American" ;
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}
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concrete MusicEng0 of Music = MusicI with
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(Grammar = GrammarEng),
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(MusicLex = MusicLexEng) ;
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```
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The module MusicEng0 would not be used on the top level, however, but
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another module would be built on top of it, with a restricted import from
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MusicEng0. MusicEng inherits everything from MusicEng0 except PropKind, and
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gives its own definition of this function:
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```
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concrete MusicEng of Music = MusicEng0 - [PropKind] ** open GrammarEng in {
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lin
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PropKind k p =
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RelCN k (UseRCl TPres ASimul PPos (RelVP IdRP (UseComp (CompAP p)))) ;
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}
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```
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===Parsing with resource grammars?===
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The intended use of the resource grammar is as a library for writing
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application grammars. It is not designed for e.g. parsing newspaper text. There
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are several reasons why this is not so practical:
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- Efficiency: the resource grammar uses complex data structures, in
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particular, discontinuous constituents, which make parsing slow and the
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parser size huge.
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- Completeness: the resource grammar does not necessarily cover all rules
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of the language - only enough many to be able to express everything
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in one way or another.
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- Lexicon: the resource grammar has a very small lexicon, only meant for test
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purposes.
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- Semantics: the resource grammar has very little semantic control, and may
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accept strange input or deliver strange interpretations.
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- Ambiguity: parsing in the resource grammar may return lots of results many
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of which are implausible.
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All of these problems should be solved in application grammars.
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The task of resource grammars is just to take care of low-level linguistic
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details such as inflection, agreement, and word order.
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For the same reasons, resource grammars are not adequate for parsing.
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That the syntax API is implemented for different languages of course makes
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it possible to translate via it - but there is no guarantee of translation
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equivalence. Of course, the use of parametrized implementations such as MusicI
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above only extends to those cases where the syntax API does give translation
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equivalence - but this must be seen as a limiting case, and real applications
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will often use only restricted inheritance of MusicI.
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==To find rules in the resource grammar library==
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===Inflection paradigms===
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Inflection paradigms are defined separately for each language L
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in the module ParadigmsL. To test them, the command cc (= compute_concrete)
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can be used:
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```
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> i -retain german/ParadigmsGer.gf
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> cc regN "Schlange"
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{
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s : Number => Case => Str = table Number {
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Sg => table Case {
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Nom => "Schlange" ;
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Acc => "Schlange" ;
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Dat => "Schlange" ;
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Gen => "Schlange"
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} ;
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Pl => table Case {
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Nom => "Schlangen" ;
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Acc => "Schlangen" ;
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Dat => "Schlangen" ;
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Gen => "Schlangen"
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}
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} ;
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g : Gender = Fem
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}
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```
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For the sake of convenience, every language implements these four paradigms:
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```
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oper
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regN : Str -> N ; -- regular nouns
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regA : Str -> A : -- regular adjectives
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regV : Str -> V ; -- regular verbs
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dirV : V -> V2 ; -- direct transitive verbs
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```
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It is often possible to initialize a lexicon by just using these functions,
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and later revise it by using the more involved paradigms. For instance, in
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German we cannot use regN "Lied" for Song, because the result would be a
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Masculine noun with the plural form "Liede". The individual Paradigms modules
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tell what cases are covered by the regular heuristics.
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As a limiting case, one could even initialize the lexicon for a new language
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by copying the English (or some other already existing) lexicon. This will
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produce language with correct grammar but content words directly borrowed from
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English.
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===Syntax rules===
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Syntax rules should be looked for in the abstract modules defining the
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API. There are around 10 such modules, each defining constructors for
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a group of one or more related categories. For instance, the module
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Noun defines how to construct common nouns, noun phrases, and determiners.
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Thus the proper place to find out how nouns are modified with adjectives
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is Noun, because the result of the construction is again a common noun.
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Browsing the libraries is helped by the gfdoc-generated HTML pages.
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However, this is still not easy, and the most efficient way is
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probably to use the parser.
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Even though parsing is not an intended end-user application
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of resource grammars, it is a useful technique for application grammarians
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to browse the library. To find out what resource function does some
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particular job, you can just parse a string that exemplifies this job. For
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instance, to find out how sentences are built using transitive verbs, write
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```
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> i english/LangEng.gf
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> p -cat=Cl -fcfg "she loves him"
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PredVP (UsePron she_Pron) (ComplV2 love_V2 (UsePron he_Pron))
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```
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Parsing with the English resource grammar has an acceptable speed, but
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with most languages it takes just too much resources even to build the
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parser. However, examples parsed in one language can always be linearized into
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other languages:
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```
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> i italian/LangIta.gf
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> l PredVP (UsePron she_Pron) (ComplV2 love_V2 (UsePron he_Pron))
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lo ama
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```
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Therefore, one can use the English parser to write an Italian grammar, and also
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to write a language-independent (incomplete) grammar. One can also parse strings
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that are bizarre in English but the intended way of expression in another language.
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For instance, the phrase for "I am hungry" in Italian is literally "I have hunger".
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This can be built by parsing "I have beer" in LanEng and then writing
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```
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lin IamHungry =
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let beer_N = regGenN "fame" feminine
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in
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PredVP (UsePron i_Pron) (ComplV2 have_V2
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(DetCN (DetSg MassDet NoOrd) (UseN beer_N))) ;
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```
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which uses ParadigmsIta.regGenN.
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===Example-based grammar writing===
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The technique of parsing with the resource grammar can be used in GF source files,
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endowed with the suffix .gfe ("GF examples"). The suffix tells GF to preprocess
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the file by replacing all expressions of the form
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```
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in Module.Cat "example string"
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```
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by the syntax trees obtained by parsing "example string" in Cat in Module.
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For instance,
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```
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lin IamHungry =
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let beer_N = regGenN "fame" feminine
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in
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(in LangEng.Cl "I have beer") ;
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```
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will result in the rule displayed in the previous section. The normal binding rules
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of functional programming (and GF) guarantee that local bindings of identifiers
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take precedence over constants of the same forms. Thus it is also possible to
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linearize functions taking arguments in this way:
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```
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lin
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PropKind car_N old_A = in LangEng.CN "old car" ;
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```
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However, the technique of example-based grammar writing has some limitations:
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- Ambiguity. If a string has several parses, the first one is returned, and
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it may not be the intended one. The other parses are shown in a comment, from
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where they must/can be picked manually.
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- Lexicality. The arguments of a function must be atomic identifiers, and are thus
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not available for categories that have no lexical items. For instance, the PropKind
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rule above gives the result
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```
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lin
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PropKind car_N old_A = AdjCN (UseN car_N) (PositA old_A) ;
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```
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However, it is possible to write a special lexicon that gives atomic rules for
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all those categories that can be used as arguments, for instance,
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```
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fun
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cat_CN : CN ;
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old_AP : AP ;
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```
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and then use this lexicon instead of the standard one included in Lang.
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===Special-purpose APIs===
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To give an analogy with a well-known type setting program, GF can be compared
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with TeX and the resource grammar library with LaTeX. As TeX frees the author
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from thinking about low-level problems of page layout, so GF frees the grammarian
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from writing parsing and generation algorithms. But quite a lot of knowledge of
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//how// to write grammars is still needed, and the resource grammar library helps
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GF grammarians in a way similar to how the LaTeX macro package helps TeX authors.
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But even LaTeX is often too detailed and low-level, and users are encouraged to
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develop their own macro packages. The same applies to GF resource grammars:
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the application grammarian might not need all the choises that the resource
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provides, but would prefer less writing and higher-level programming.
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To this end, application grammarians may want to write their own views on the
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resource grammar. An example of this is already provided, in mathematical/Predication.
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Instead of the NP-VP structure, it permits clause construction directly from
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verbs and adjectives and their arguments:
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```
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predV : V -> NP -> Cl ; -- "x converges"
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predV2 : V2 -> NP -> NP -> Cl ; -- "x intersects y"
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predV3 : V3 -> NP -> NP -> NP -> Cl ; -- "x intersects y at z"
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predVColl : V -> NP -> NP -> Cl ; -- "x and y intersect"
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predA : A -> NP -> Cl ; -- "x is even"
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predA2 : A2 -> NP -> NP -> Cl ; -- "x is divisible by y"
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```
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The implementation of this module is the functor PredicationI:
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```
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predV v x = PredVP x (UseV v) ;
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predV2 v x y = PredVP x (ComplV2 v y) ;
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predV3 v x y z = PredVP x (ComplV3 v y z) ;
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predVColl v x y = PredVP (ConjNP and_Conj (BaseNP x y)) (UseV v) ;
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predA a x = PredVP x (UseComp (CompAP (PositA a))) ;
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predA2 a x y = PredVP x (UseComp (CompAP (ComplA2 a y))) ;
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```
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Of course, Predication can be opened together with Grammar, but using
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the resulting grammar for parsing can be frustrating, since having both
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ways of building clauses simultaneously available will produce spurious
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ambiguities. Using Predication without Verb for parsing is a better idea,
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since parsing is also made more efficient without the VP category.
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The use of special-purpose APIs is to some extent to be seen as an alternative
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to grammar writing by parsing, and its importance may decrease as parsing
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with the resource grammars gets more efficient.
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==Overview of syntactic structures==
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===Texts. phrases, and utterances===
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The outermost linguistic structure is Text. Texts are composed
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from Phrases followed by punctuation marks - either of ".", "?" or
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"!" (with their proper variants in Spanish and Arabic). Here is an
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example of a Text.
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```
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John walks. Why? He doesn't want to sleep!
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```
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Phrases are mostly built from Utterances, which in turn are
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declarative sentences, questions, or imperatives - but there
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are also "one-word utterances" consisting of noun phrases
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or other subsentential phrases. Some Phrases are atomic,
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for instance "yes" and "no". Here are some examples of Phrases.
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```
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yes
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come on, John
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but John walks
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give me the stick please
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don't you know that he is sleeping
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a glass of wine
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a glass of wine please
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```
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There is no connection between the punctuation marks and the
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types of utterances. This reflects the fact that the punctuation
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mark in a real text is selected as a function of the speech act
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rather than the grammatical form of an utterance. The following
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text is thus well-formed.
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```
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John walks. John walks? John walks!
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```
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What is the difference between Phrase and Utterance? Just technical:
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a Phrase is an Utterance with an optional leading conjunction ("but")
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and an optional tailing vocative ("John", "please").
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===Sentences and clauses===
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The richest of the categories below Utterance is S, Sentence. A Sentence
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is formed from a Clause, by fixing its Tense, Anteriority, and Polarity.
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The difference between Sentence and Clause is thus also rather technical.
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For example, each of the following strings has a distinct syntax tree
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in the category Sentence:
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```
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John walks
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John doesn't walk
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John walked
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John didn't walk
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John has walked
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John hasn't walked
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John will walk
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John won't walk
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...
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```
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whereas in the category Clause all of them are just different forms of
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the same tree.
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The following syntax tree of the Text "John walks." gives an overview
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of the structural levels.
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```
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Node Constructor Value type Other constructors
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-----------------------------------------------------------
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1. TFullStop Text TQuestMark
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2. (PhrUtt Phr
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3. NoPConj PConj but_PConj
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4. (UttS Utt UttQS
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5. (UseCl S UseQCl
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6. TPres Tense TPast
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7. ASimul Anter AAnter
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8. PPos Pol PNeg
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9. (PredVP Cl
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10. (UsePN NP UsePron, DetCN
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11. john_PN) PN mary_PN
|
|
12. (UseV VP ComplV2, ComplV3
|
|
13. walk_V)))) V sleep_V
|
|
14. NoVoc) Voc please_Voc
|
|
15. TEmpty Text
|
|
```
|
|
Here are some examples of the results of changing constructors.
|
|
```
|
|
1. TFullStop -> TQuestMark John walks?
|
|
3. NoPConj -> but_PConj But John walks.
|
|
6. TPres -> TPast John walked.
|
|
7. ASimul -> AAnter John has walked.
|
|
8. PPos -> PNeg John doesn't walk.
|
|
11. john_PN -> mary_PN Mary walks.
|
|
13. walk_V -> sleep_V John sleeps.
|
|
14. NoVoc -> please_Voc John sleeps please.
|
|
```
|
|
All constructors cannot of course be changed so freely, because the
|
|
resulting tree would not remain well-typed. Here are some changes involving
|
|
many constructors:
|
|
```
|
|
4- 5. UttS (UseCl ...) ->
|
|
UttQS (UseQCl (... QuestCl ...)) Does John walk?
|
|
10-11. UsePN john_PN ->
|
|
UsePron we_Pron We walk.
|
|
12-13. UseV walk_V ->
|
|
ComplV2 love_V2 this_NP John loves this.
|
|
```
|
|
|
|
|
|
===Parts of sentences===
|
|
|
|
The linguistic phenomena mostly discussed in both traditional grammars and modern
|
|
syntax belong to the level of Clauses, that is, lines 9-13, and occasionally
|
|
to Sentences, lines 5-13. At this level, the major categories are
|
|
NP (Noun Phrase) and VP (Verb Phrase). A Clause typically consists of just an
|
|
NP and a VP. The internal structure of both NP and VP can be very complex,
|
|
and these categories are mutually recursive: not only can a VP contain an NP,
|
|
```
|
|
[VP loves [NP Mary]]
|
|
```
|
|
but an NP can also contain a VP
|
|
```
|
|
[NP every man [RS who [VP walks]]]
|
|
```
|
|
(a labelled bracketing like this is of course just a rough approximation of
|
|
a GF syntax tree, but still a useful device of exposition).
|
|
|
|
Most of the resource modules thus define functions that are used inside
|
|
NPs and VPs. Here is a brief overview:
|
|
|
|
Noun: How to construct NPs. The main three mechanisms
|
|
for constructing NPs are
|
|
- from proper names: John
|
|
- from pronouns: we
|
|
- from common nouns by determiners: this man
|
|
|
|
|
|
The Noun module also defines the construction of common nouns. The most frequent ways are
|
|
- lexical noun items: man
|
|
- adjectival modification: old man
|
|
- relative clause modification: man who sleeps
|
|
- application of relational nouns: successor of the number
|
|
|
|
|
|
Verb: How to construct VPs. The main mechanism is verbs with their arguments, for instance,
|
|
- one-place verbs: walks
|
|
- two-place verbs: loves Mary
|
|
- three-place verbs: gives her a kiss
|
|
- sentence-complement verbs: says that it is cold
|
|
- VP-complement verbs: wants to give her a kiss
|
|
|
|
|
|
A special verb is the copula, "be" in English but not even realized
|
|
by a verb in all languages.
|
|
A copula can take different kinds of complement:
|
|
- an adjectival phrase: (John is) old
|
|
- an adverb: (John is) here
|
|
- a noun phrase: (John is) a man
|
|
|
|
|
|
Adjective: How to constuct APs. The main ways are
|
|
- positive forms of adjectives: old
|
|
- comparative forms with object of comparison: older than John
|
|
|
|
|
|
Adverb: How to construct Advs. The main ways are
|
|
- from adjectives: slowly
|
|
|
|
|
|
|
|
===Modules and their names===
|
|
|
|
The resource modules are named after the kind of phrases that are constructed in them,
|
|
and they can be roughly classified by the "level" or "size" of expressions that are
|
|
formed in them:
|
|
- Larger than sentence: Text, Phrase
|
|
- Same level as sentence: Sentence, Question, Relative
|
|
- Parts of sentence: Adjective, Adverb, Noun, Verb
|
|
- Cross-cut: Conjunction
|
|
|
|
|
|
Because of mutual recursion such as in embedded sentences, this classification is
|
|
not a complete order. However, no mutual dependence is needed between the
|
|
modules in a formal sense - they can all be compiled separately. This is due
|
|
to the module Cat, which defines the type system common to the other modules.
|
|
For instance, the types NP and VP are defined in Cat, and the module Verb only
|
|
needs to know what is given in Cat, not what is given in Noun. To implement
|
|
a rule such as
|
|
```
|
|
Verb.ComplV2 : V2 -> NP -> VP
|
|
```
|
|
it is enough to know the linearization type of NP (as well as those of V2 and VP, all
|
|
given in Cat). It is not necessary to know what
|
|
ways there are to build NPs (given in Noun), since all these ways must
|
|
conform to the linearization type defined in Cat. Thus the format of
|
|
category-specific modules is as follows:
|
|
```
|
|
abstract Adjective = Cat ** {...}
|
|
abstract Noun = Cat ** {...}
|
|
abstract Verb = Cat ** {...}
|
|
```
|
|
|
|
|
|
===Top-level grammar and lexicon===
|
|
|
|
The module Grammar collects all the category-specific modules into
|
|
a complete grammar:
|
|
```
|
|
abstract Grammar =
|
|
Adjective, Noun, Verb, ..., Structural, Idiom
|
|
```
|
|
The module Structural is a lexicon of structural words (function words),
|
|
such as determiners.
|
|
The module Idiom is a collection of idiomatic structures whose
|
|
implementation is very language-dependent. An example is existential
|
|
structures ("there is", "es gibt", "il y a", etc).
|
|
|
|
The module Lang combines Grammar with a Lexicon of ca. 350 content words:
|
|
```
|
|
abstract Lang = Grammar, Lexicon
|
|
```
|
|
Using Lang instead of Grammar as a library may give the advantage of prociding
|
|
for free some words needed in an application. But its main purpose is to
|
|
help testing the resource library. It does not seem possible to maintain
|
|
a general-purpose multilingual lexicon, and this is the form that the module
|
|
Lexicon has.
|
|
|
|
|
|
|
|
===Language-specific syntactic structures===
|
|
|
|
The API collected in Grammar has been designed to be implementable for
|
|
all languages in the resource package. It does contain some rules that
|
|
are strange or superfluous in some languages; for instance, the distinction
|
|
between definite and indefinite articles does not apply to Finnish and Russian.
|
|
But such rules are still easy to implement: they only create some superfluous
|
|
ambiguity in the languages in question.
|
|
|
|
But the library makes no claim that all languages should have exactly the same
|
|
abstract syntax. The common API is therefore extended by language-dependent
|
|
rules. The top level of each languages looks as follows (with English as example):
|
|
```
|
|
abstract English = Grammar, ExtraEngAbs, DictEngAbs
|
|
```
|
|
where ExtraEngAbs is a collection of syntactic structures specific to English,
|
|
and DictEngAbs is an English dictionary (at the moment, it consists of IrregEngAbs,
|
|
the irregular verbs of English). Each of these language-specific grammars has
|
|
the potential to grow into a full-scale grammar of the language. These grammar
|
|
can also be used as libraries, but the possibility of using functors is lost.
|
|
|
|
To give a better overview of language-specific structures, modules like ExtraEngAbs
|
|
are built from a language-independent module ExtraAbs by restricted inheritance:
|
|
```
|
|
abstract ExtraEngAbs = Extra [f,g,...]
|
|
```
|
|
Thus any category and function in Extra may be shared by a subset of all
|
|
languages. One can see this set-up as a matrix, which tells what Extra structures
|
|
are implemented in what languages. For the common API in Grammar, the matrix
|
|
is filled with 1's (everything is implemented in every language).
|
|
|
|
Language-specific extensions and the use of restricted
|
|
inheritance is a recent addition to the resource grammar library, and
|
|
has only been exploited in a very small scale so far.
|
|
|
|
|
|
==API Documentation==
|
|
|
|
===Top-level modules===
|
|
|
|
%!include: ../lib/resource-1.0/abstract/Grammar.txt
|
|
%!include: ../lib/resource-1.0/abstract/Lang.txt
|
|
|
|
|
|
===Type system===
|
|
|
|
%!include: ../lib/resource-1.0/abstract/Cat.txt
|
|
%!include: ../lib/resource-1.0/abstract/Common.txt
|
|
|
|
|
|
===Phrase category modules===
|
|
|
|
%!include: ../lib/resource-1.0/abstract/Adjective.txt
|
|
%!include: ../lib/resource-1.0/abstract/Adverb.txt
|
|
%!include: ../lib/resource-1.0/abstract/Conjunction.txt
|
|
%!include: ../lib/resource-1.0/abstract/Idiom.txt
|
|
%!include: ../lib/resource-1.0/abstract/Noun.txt
|
|
%!include: ../lib/resource-1.0/abstract/Numeral.txt
|
|
%!include: ../lib/resource-1.0/abstract/OldLexicon.txt
|
|
%!include: ../lib/resource-1.0/abstract/Phrase.txt
|
|
%!include: ../lib/resource-1.0/abstract/Question.txt
|
|
%!include: ../lib/resource-1.0/abstract/Relative.txt
|
|
%!include: ../lib/resource-1.0/abstract/Sentence.txt
|
|
%!include: ../lib/resource-1.0/abstract/Structural.txt
|
|
%!include: ../lib/resource-1.0/abstract/Text.txt
|
|
%!include: ../lib/resource-1.0/abstract/Verb.txt
|
|
|
|
|
|
===Inflectional paradigms===
|
|
|
|
%!include: ../lib/resource-1.0/danish/ParadigmsDan.txt
|
|
%!include: ../lib/resource-1.0/english/ParadigmsEng.txt
|
|
%!include: ../lib/resource-1.0/finnish/ParadigmsFin.txt
|
|
%!include: ../lib/resource-1.0/french/ParadigmsFre.txt
|
|
%!include: ../lib/resource-1.0/german/ParadigmsGer.txt
|
|
%!include: ../lib/resource-1.0/italian/ParadigmsIta.txt
|
|
%!include: ../lib/resource-1.0/norwegian/ParadigmsNor.txt
|
|
%!include: ../lib/resource-1.0/russian/ParadigmsRus.txt
|
|
%!include: ../lib/resource-1.0/spanish/ParadigmsSpa.txt
|
|
%!include: ../lib/resource-1.0/swedish/ParadigmsSwe.txt
|