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src/runtime/c/doc/README.md
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# The Hacker's Guide to GF
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This is the hacker's guide to GF, for the guide to the galaxy, see the full edition [here](https://en.wikipedia.org/wiki/The_Hitchhiker%27s_Guide_to_the_Galaxy).
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Here we will limit outselves to the vastly narrower domain of the [GF](https://www.grammaticalframework.org) runtime. This means that we will not meet
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any [Vogons](https://en.wikipedia.org/wiki/Vogon), but we will touch upon topics like memory management, databases, transactions, compilers,
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functional programming, theorem proving and sometimes even languages. Subjects that no doubt would interest any curious hacker.
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So, **Don't Panick!** and keep reading. This is a live document and will develop together with the runtime itself.
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**TABLE OF CONTENTS**
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1. [Desiderata](DESIDERATA.md)
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2. [Memory Model](memory_model.md)
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src/runtime/c/doc/memory_model.md
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# The different storage files
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The purpose of the .ngf files is to be used as on disk databases that store grammars. Their format is platform dependent and they should not be copied from
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one platform to another. In contrast the .pgf files are platform independent and can be moved around. The runtime can import a .pgf file and create an .ngf file.
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Conversely a .pgf file can be exported from an already existing .ngf file.
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The internal relation between the two file is more interesting. The runtime uses its own memory allocator which always allocates memory from a memory mapped file.
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The file may be explicit or an annonymous one. The .ngf is simply a memory image saved in a file. This means that loading the file is always immediate.
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You just create a new mapping and the kernel will load memory pages on demand.
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On the other hand a .pgf file is a version of the grammar serialized in a platform independent format. This means that loading this type of file is always slower.
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Fortunately, you can always create an .ngf file from it to speedup later reloads.
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The runtime has three ways to load a grammar:
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* loading a .pgf:
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```Haskell
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readPGF :: FilePath -> IO PGF
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```
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This loads the .pgf into an annonymous memory mapped file. In practice, this means that instead of allocating memory from an explicit file, the runtime will still
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use the normal swap file.
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* loading a .pgf and booting a new .ngf:
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```Haskell
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bootPGF :: FilePath -> FilePath -> IO PGF
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```
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The grammar is loaded from a .pgf (the first argument) and the memory is mapped to an explicit .ngf (second argument). The .ngf file is created by the function
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and a file with the same name should not exist before the call.
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* loading an existing memory image:
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```Haskell
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readNGF :: FilePath -> IO PGF
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```
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Once an .ngf file exists, it can be mapped back to memory by using this function. This call is always guaranteed to be fast. The same function can also
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create new empty .ngf files. If the file does not exist, then a new one will be created which contains an empty grammar. The grammar could then be extended
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by dynamically adding functions and categories.
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# The content of an .ngf file
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The .ngf file is a memory image but this is not the end of the story. The problem is that there is no way to control at which address the memory image would be
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mapped. On Posix systems, `mmap` takes as hint the mapping address but the kernel may choose to ignore it. There is also the flag MAP_FIXED, which makes the hint
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into a constraint, but then the kernel may fail to satisfy the constraint. For example that address may already be used for something else. Furthermore, if the
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same file is mapped from several processes (if they all load the same grammar), it would be difficult to find an address which is free in all of them.
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Last but not least using `MAP_FIXED` is considered a security risk.
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Since the start address of the mapping can change, using traditional memory pointers withing the mapped area is not possible. The only option is to use offsets
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relative to the beginning of the area. In other words, if normally we would have written `p->x`, now we have the offset `o` which we must use like this:
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```C++
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((A*) (current_base+o))->x
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```
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Writing the explicit pointer arithmetics and typecasts, each time when we dereference a pointer, is not better than Vogon poetry and it
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becomes worse when using a chain of arrow operators. The solution is to use the operator overloading in C++.
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There is the type `ref<A>` which wraps around a file offset to a data item of type `A`. The operators `->` and `*`
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are overloaded for the type and they do the necessary pointer arithmetics and type casts.
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This solves the problem with code readability but creates another problem. How do `->` and `*` know the address of the memory mapped area? Obviously,
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`current_base` must be a static variable and there must be a way to initialize that variable.
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A database (a memory mapped file) in the runtime is represented by the type `DB`. Before any of the data in the database is accessed, the database must
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be brought into scope. Bringing into scope means that `current_base` is initialized to point to the mapping area for that database. After that any dereferencing
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of a reference will be done relative to the corresponding database. This is how scopes are defined:
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```C++
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{
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DB_scope scope(db, READER_SCOPE);
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...
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}
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```
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Here `DB_scope` is a helper type and `db` is a pointer to the database that you want to bring into scope. The constructor for `DB_scope` saves the old value
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for `current_base` and then sets it to point to the area of the given database. Conversely the destructor, restores the previous value.
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The use of `DB_scope` is reentrant, i.e. you can do this:
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```C++
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{
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DB_scope scope(db1, READER_SCOPE);
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...
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{
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DB_scope scope(db2, READER_SCOPE);
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...
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}
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...
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}
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```
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What you can't do is to have more than one database in scope simultaneously. Fortunately, that is not needed. All API functions start a scope
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and the internals of the runtime always work with the current database in scope.
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Note the flag `READER_SCOPE`. You can use either `READER_SCOPE` or `WRITER_SCOPE`. In addition to selecting the database, the DB_scope also enforces,
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the single writer, multiple readers policy. The main problem is that a writer may have to enlarge the current file, which consequently may mean
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that the kernel should relocate the mapping area to a new address. If there are readers at the same time, they way break since they expect that the mapped
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area is at a particular location.
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# Developing Writers
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There is one important complication when developing procedures modifying the database. Every call to `DB::malloc` may potentially have to enlarge the mapped area
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which sometimes leads to changing `current_base`. That would not have been a problem if GCC was not sometimes caching variables in registers. Look at the following code:
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```C++
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p->r = foo();
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```
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Here `p` is a reference which is used to access another reference `r`. On the other hand, `foo()` is a procedure which directly or indirectly calls `DB::malloc`.
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GCC compiles assignments by first computing the address to modify, and then it evaluates the right hand side. This means that while `foo()` is beeing evaluated the address computed on the left-hand side is saved in a register or somewhere in the stack. But now, if it happens that the allocation in `foo()` has changed
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`current_base`, then the saved address is no longer valid.
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That first problem is solved by overloading the assignment operator for `ref<A>`:
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```C++
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ref<A>& operator= (const ref<A>& r) {
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offset = r.offset;
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return *this;
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}
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```
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On a first sight, nothing special happens here and it looks like the overloading is redundant. However, now the assignments are compiled in a very different way.
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The overloaded operator is inlined, so there is no real method call and we don't get any overhead. The real difference is that now, whatever is on the left-hand side of the assignment becomes the value of the `this` pointer, and `this` is always the last thing to be evaluated in a method call. This solves the problem.
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`foo()` is evaluated first and if it changes `current_base`, the change will be taken into account when computing the left-hand side of the assignment.
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Unfortunately, this is not the only problem. A similar thing happens when the arguments of a function are calls to other functions. See this:
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```C++
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foo(p->r,bar(),q->r)
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```
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Where now `bar()` is the function that do allocation. The compiler is free to keep in a register the value of `current_base` that it needs for the evaluation of
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`p->r`, while it evaluates `bar()`. But if `current_base` has changed, then the saved value would be invalid while computing `q->r`. There doesn't seem to be
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a work around for this. The only solution is to:
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**Never call a function that allocates as an argument to another function**
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Instead we call allocating functions on a separate line and we save the result in a temporary variable.
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